libSDL_gfx-devel-32bit-2.0.26-bp155.2.15 >  A dk:I%z %U Z!2 Ԏ,F6YS/j1丹މDvM@zʊߵrrnS\)sd GܜuOb u0ʺUqkq 6CeWX?s-CxyEJ@// BBF;UaFv4[dF"VܶiO.;[hfVjk)E6lAXLҽ2zҦCW>|šfÙU[77Z ZmOy[v)QA Zƈh}.J3 A5ys WcQ# } qzHG  PĺtFy1Cj^x=gCK~-dva!GdEaJJhsC>p<?d  + h 28@H L P X  Dd(?8H 9p :' G H I X Y \ ] ^ b /c dVe[f^l`utv|wxyClibSDL_gfx-devel-32bit2.0.26bp155.2.15Libraries, includes and more to develop SDL_gfx applicationsThe SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.dk:lamb53SUSE Linux Enterprise 15 SP5openSUSEZlibhttps://bugs.opensuse.orgDevelopment/Libraries/X11http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/linuxx86_64dk:dk:29ac7e9aa7aa9dec12809d66c63111547895630b41d7a73fc08c28391698af60libSDL_gfx.so.15.9.1rootrootrootrootSDL_gfx-2.0.26-bp155.2.15.src.rpmlibSDL_gfx-devel-32bitlibSDL_gfx-devel-32bit(x86-32)pkgconfig(SDL_gfx)@@     /usr/bin/pkg-configlibSDL_gfx-devellibSDL_gfx15-32bitpkgconfig(sdl)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)2.0.262.0.261.2.03.0.4-14.6.0-14.0-15.2-14.14.3[v[l,Tq@TRODNs:@N@MbSK`*bjorn.lie@gmail.comrpm@fthiessen.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejreidinger@suse.comjengelh@medozas.dejengelh@medozas.detzotsos@opensuse.orgjengelh@medozas.de- Readd SDL_gfx-devel Provides/Obsoletes, still needed.- Update to 2.0.26 * Included patch for CMake builds against SDL2 * Fixed bug in rotozoomSurfaceSizeTrig- Remove redundant requires- Use source URLs. Specfile cleanups.- Update to new upstream release 2.0.25 * Unspecified bugfixes related to MMX support, _aaline, SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel blend routine - Set RPM groups to the same values as on the main SDL packages - Own /usr/include/SDL as well- update to version 2.0.23 * Updated sources to resolve some splint (static code analysis) issues * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed itsnotabigtruck) * Added OSX Xcode3+ template files to Other Builds collection (contributed by Vasyl) * Added various fixes and improvements contributed by folks on sourceforge (thanks contributors). * Switched library and test code to zlib license. - fix self obsoletion- Add libSDL_gfx-devel to baselibs - Remove redundant tags/sections- Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS)- Updated to version 2.0.22 * Fixed line width calculation for normal and textured polygons (patch contributed by Daniel (SupSuper) * Fixed version setup in configure.in * Added rounded rectangle and rounded box primitives * Updated test program for roundedbox + left/right-click support * Fixed pie calculation (line-case detection, end-angle clipping) * Updated DLL_EXPORT handling and added WIN64 test (patch contributed by tigerfishdaisy) * Added thick line primitive based on Murphy's algorithm- package baselibs.conf2.0.26-bp155.2.152.0.26-bp155.2.152.0.25libSDL_gfx.soSDL_gfx.pc/usr/lib//usr/lib/pkgconfig/-fomit-frame-pointer -fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP5/standard/8cc468894e0d00f969fa78b0843967d9-SDL_gfxcpioxz5x86_64-suse-linuxpkgconfig filePRRutf-80922593e889ea7c8abb3ce98d834e63d0c45f19f158c7f2634b1cfc30384c0a4?@7zXZ !t/] cr$x#H m&bDaw(Gz=.B78dUI /ݓGnۍ*#Sz,6XRs]kYG'n3% Vxsʴ, c/ˠ>LoC}/nmjXxlV$BJ ƙ!U}dfO]p`V 5n 9;} !0ŭ2>V<\I>pְ6Ub pL@v[]Tx6ՓL>HzbY*N-L W_V#xԪ YZ