ioquake3-devel-1.36+git.20221123-bp155.1.21 >  A dkxI%z ^d#9TS$1.gP-]v'(OXT&GD]HhjO>̷:!+_5Atk3w)-sBMUaRޝǼ>ψI2up$zpk[sꅐdM 'M>0~8pת'W$T1&_0*}W?hٻ{CoGlGϪF&{TGMt/2[ʇ(0LI.O*`js"bn y"b19HbAyp# R̎;B\3#g)ѵ'm z oG E.$%{^Vʣ^mŻ ̹VkLqO^l<$Tʦ{hc N r- }-svP7% n5-̊?PƯhOўٜtwA]Ʀ qc]Lz%wk, kPt%V@hee5f983e81fb6c43da7b052a7a2e127e40654f176c6fee21f794bca73c238bd38c3d7cd107e07902866f75d83dda8cb52488d72e$dkxI%z GDw!ᮙb81AɪC| kD|M]'5lrna@^ۚs,^vLlE]MS\3BMF2T刚>PǼpn44! vSe4uQNB&=J$R깠?Ǒ%<-h~RLO]Fύrz|ɚ 4Og2`۱Cm4f: ,&vr$2OZ'8mc29 "E!K+I},Dm_rQ$+8K>ؑJkgc1(!8,CHll Coh4#D 1 Tƈ9@|Ewޔ5J6r%=~?89}.NIgǶOL%Rڢ1,δ5]^o)x*;E~5Bm< ŰlhB0#)$ep;?d# . 8 (0 4 8 @  s(8 9 :' F:GPHXI`XdYl\]^b cde"f%l'u8v@zUhlrCioquake3-devel1.36+git.20221123bp155.1.21Quake IIIQuake III development tools for creating mods: q3lcc, q3rcc, q3cpp, q3asmdkxs390zp26 gSUSE Linux Enterprise 15 SP5openSUSEGPL-2.0-or-laterhttps://bugs.opensuse.orgDevelopment/Tools/Buildinghttps://ioquake3.orglinuxs390x gA큤dkxc~e691e0092fde210b6fc46b3f31d36b57cad54b616d463e320a12e20ecdedac0c2arootrootrootrootioquake3-1.36+git.20221123-bp155.1.21.src.rpmioquake3-develioquake3-devel(s390-64)    rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)3.0.4-14.6.0-14.0-15.2-14.14.3c%@cb[a,@a_;^l@^@]L[fV@UOH@Carsten Ziepke Cristian Rodríguez Carsten Ziepke Carsten Ziepke Carsten Ziepke Guillaume GARDET Carsten Ziepke Martin Hauke mardnh@gmx.dekieltux@gmail.comdap.darkness@gmail.com- Update to version 1.36+git.20221123: * Fix (disabled) Wavelet sound decompression * Fix in_availableJoysticks cvar not updating * Add keys for SDL 2.0.14's new gamepad buttons * More predictable mesh normals generation * Bugfixes - Spec file cleaning, e.g. removed loki installer stuff- Remove nasm build requires, no longer used.- Update to version 1.36+git.20211208 * Fix memory corruption in S_TransferPaintBuffer * OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core * Fix being unable to enter Team Arena CD key * Print full GL_EXTENSIONS list for OpenGL contexts before 3.0 * OpenGL2: Fix r_grayscale 1 making everything solid black * qsort cannot be called with NULL - Fix build on aarch64 (COMPILE_ARCH=aarch64)- Update to version 1.36+git.20210720 * Add TOOLS_CFLAGS to build preamble * Fix use of TOOLS_CC being reported as CC * Use the correct compiler for tools when cross building under cygwin * Allow using pulseaudio for SDL audio capture * Restore bots crushing unseen player on q3tourney6 in non-CTF * Fix the number of weights in the IQM model calculation * Fixes a crash when compiling the project on windows in 64 bit mode * Allow unwinding of qvmcall64 call-stub for msvc/masm * Add epsilon to avoid division by zero in CalcSpecular() * Add r_parallaxMapOffset * Fix line not removed in previous commit * OpenGL2: Flip normals for backfacing triangles- Update to version 1.36+git.20201117 - Add C syntax highlighting to readme - Update README.md - Merge pull request #447 from HappyFacade/patch-1 - Simplify glsl -> C stringification - Make LCC path resolution more robust - GitHub Actions setup - Remove old CI system configurations - Add status badge to README - Fix shader stringify - Run apt-get update before installing deps - Avoid platform sed differences - Merge pull request #436 from Calinou/default-texturemode-mipmap-linear - [sdl] Turn tentative definition into actual definition- Handle architectures which have no VM (aarch64, ...) - Fix build on armv7 - Exclude armv6- Update to version 1.36+git.20200211 (list is not complete) - Fix loading favorites as initial source in server browser - Improve finding obelisk entitynum for bot AI - Fix SDL audio playback with surround sound - Fix predicting entity origin on rotating mover - Allow binds to use hex values for all key codes - Disable pulseaudio capture regardless of SDL version - Fix SDL audio playback with 16-bit stereo sound - OpenGL2: r_cubemapping 2 for box cubemap parallax - Add r_parallaxMapShadows - Restore OpenGL 1.1 support (GL_CLAMP) - q3rcc: Allow to override build date - Fix lightning gun handling for corpses and single player podiums - Spec file cleaning - Drop 0001-q3rcc-Allow-to-override-build-date.patch because it is included upstream (commit a96f32e)- Add patch in order to make builds reproducable: * 0001-q3rcc-Allow-to-override-build-date.patch - Disable LTO for now (segfaults)- Update to version 1.36+git.20180802 - Drop not longer needed patches: * fix-for-opensuse-x86-ioq3demo_sh.diff * fix-for-opensuse-x86-ioquake3_sh.diff- Added packaging in spec of missing renderer: renderer_opengl1_$arch.so renderer_opengl2_$arch.so - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioq3demo_sh.diff for x86 (i386 -> x86) - Added PATCH-FIX-OPENSUSE fix-for-opensuse-x86-ioquake3_sh.diff for x86 (i386 -> x86)- Updated from git#2292bf5bb2e3178674492d4dfd46b63515d0abe1 to resolve *64 build issue. - Removed merged ioquake3-1.36-strcpy.diff.s390zp26 16847648611.36+git.20221123-bp155.1.211.36+git.20221123-bp155.1.21ioquake3-develCOPYRIGHT/usr/share/doc/packages//usr/share/doc/packages/ioquake3-devel/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP5/standard/e53ab784b81c2d800ec7c6c8ec861d61-ioquake3cpioxz5s390x-suse-linuxdirectoryASCII texta:(ڔU@{utf-871ea1ea65197a8513af60c67736d19ef6f69cf431478e4a8a3f0a1913cf06bf0?P7zXZ !t/ D] crt:bLL ؝/ʙJadGeǎ&Mm- MG EqxI+s|oI^L.lU˯jtHa E'ubyf476ŗ2 {5 +۟WUEO Ntku,ojyS, ]hrFg,^[7OvA"7*u-|b$;ux5S"6T̨cOn7)b#'(EGʃc:Į& !mVȒn#C Q|⼝fW #Va:GFd%PL=u_mj5vgwH6}K,GfXs<˵frgr4 |DR%HgzII>#e'*p2Yj1Q&qfgQ8#5R~cIT M#fhW-Q@lTS8+ 瓠"ϧ]d_>؉܅(U=£ɒ,}T[" *lF԰YF@m~Ll9_y_b[ 8C{L3d=`hAVI]NlNSKh:|WvA Y4UyoSUU`ERj%ׯ-57Yј>Nu?a3 Cˠc1.ntvH l/cTPleİ&,FR@lSivŪ: ӳ>׿^dtN*yEƃt^YESZ%Ԋ,V 2,* nC:8դ̽MҸC#Eb}uHź'>)=H!Oسa5w;t\0uocqU$jnT$EF"<^q"wG Qd۬%=qoHy|Pr3?vZWwnd3|0YLQ 9:f<EYAOєK/