OpenShadingLanguage-example-shaders-source-1.11.17.0-bp155.1.13 >  A dkHȊI%z jRZiD:֌ ^|Ϗn= NtU"8Jw0FĐ?n&DR)Rm~ <;Y5 3K^'Fi! OчG8<>0 o{3kq{ [F+b̷[󛳌oS\vWeޛ j6ӛ_rE?Bm (}sq`Dp+T4ӕ63YAx/)4\q n~KXg\ڗGmA 4h/dd+[G-Tu&PXη#$Wx ӏĊ^v(idg nmJ7!AByȶ 8<[9~HjcB!-fh?lPY Y$:  P(ꋙ)aL^Gtdˤ]!Ŀ ;oHpЍ{.fP53597bfc1ae63794662d05a6b2f13a67fa1eb66ab5e525316d9a62c4ca3c5a90282563c22358c470daed4c740c6f9078259550d4_dkHȊI%z <,L2Hʼ 4mv')4+R֣o:#RE$Jە zuqhx7`CjYu>zR:bV?.[\x YCW&YstZ$Fs-M=ԄX,VźL;ES PB~I|?BmAk8#`%n Nk䫿A|h&ޞb Y Ix v#P3) t5 Nʮ*kAJHO&O?d"[rT̩*p-Ͱ]YV-MIHg-Jq6OMX=#ƮZɎ@CG<ˤڣcI~K1#Vfǫδ/ FbI]4?摞'wshdV-yu\xq9"023fv7.wJPFc- KK` +bm:P^H` nŚYU|Idh\"!5m0'cAg,gehQl>p;-?-d-7 B VHLTXu~ H d   F TL(89 : F)G* H*DI*|X*Y*\*]*^+b+c,od,e,f,l,u-v-8z-d-t-x-~-COpenShadingLanguage-example-shaders-source1.11.17.0bp155.1.13OSL shader examplesOpen Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains some OSL example shaders.dkHsheep88GSUSE Linux Enterprise 15 SP5openSUSEBSD-3-Clausehttps://bugs.opensuse.orgDevelopment/Languages/Otherhttps://github.com/AcademySoftwareFoundation/OpenShadingLanguagelinuxx86_64y p >->adkGadkGadkGadkGadkGadkGadkG6fe2c2e39065c9a813be5ec6d9a5c633bf336b8011035cd8c128439705db639794819e17691f42f84702d0d68fb556f2de9468cdc61fdd7aa3e4bbed2462aadb9640ccd72761299182fa54dcab6ac54259ea1a6d57b1c533f5c2f83b5c20e1b9ed47fb79bdb04b8327abc53a60a4b5d6ff66aa18d7c2b9f7d9326fd3d5deada23055ab60f6060b20262f8883956ebf168b7fdbf3c598e750bd84257c8ac62f16ee343c2b0443233681afccdb6a7c2432cce0b7d835740e7913b842eb306b979b49e95ee01900fef331daf88932bb71e6b0b4aa2693254146a12633a28afead438e39d4ba90b50bb1b1d6880a8ab84b520fb062d770a58872d6a2ca398067f36a41d9608fd1f2af38103994a9809e0e13a9cb880e58ab83dbfdb7470ac4877481eddaa659a1ae1693805246e41ec8e86801bbb9f846d97865088f88635ecbcfe603d0d9ac1a6385c3d8589149ad1fac10129386c5ac507c41d06823f959e93ca14eda18125aa08bd4631df4dd7ec0bd5e101fecee80175f2b097a138af15a8a9710e39bbd75abe99fd0e4a8c67891f752b896e7045a04cb2956f081154f9bb252c9d58055fec17d513f3fe447c3fb9081b0fc32c70c128e4ecc24f21322d83ab7rootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootOpenShadingLanguage-1.11.17.0-bp155.1.13.src.rpmOpenShadingLanguage-example-shaders-sourceOpenShadingLanguage-example-shaders-source(x86-64)    OpenShadingLanguageOpenShadingLanguage-common-headersrpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)1.11.17.03.0.4-14.6.0-14.0-15.2-14.14.3bgbe;bRbP#a@al@a.a,@`@`m`W5@_@_ @_^@^@]µ]µ\;(@\4\*Stefan Brüns Hans-Peter Jansen Dirk Müller Guillaume GARDET Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen munix9@googlemail.comDirk Müller Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen Stefan Brüns Stefan Brüns Dave Plater Stefan Brüns Dave Plater Stefan Brüns Jan Engelhardt davejplater@gmail.com- Fix compatibility with LLVM >= 14.0, add 0001-Fix-compatibility-with-LLVM-14.patch- Fix build by requiring llvm and clang 12 versions- update to 1.11.17.0: * Fix in runtime optimizer where tracking of messages and unknown messages relied on uninitialized variables. * Minor changes related to OpenColorIO changing their master branch name to "main". #1431 * Testing: Get texture3d tests operational again. #1437 * Docs: Fix missing "errormessage" explanation for environment() and texture3d(). * Build/cmake fixes: Make PROJECT_VERSION_RELEASE_TYPE and OSL_SUPPORTED_RELEASE be cache strings, so they can be overridden; change OSL_IS_SUBPROJECT to PROJECT_IS_TOP_LEVEL (and change its sense) to match CMake 21+ behavior; add a TIME_COMMANDS option to help debug performance of the build. #1443 - drop 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff, 1420.diff (upstream)- Disable partio on armv6/armv7 since it fails to build- Disable %ix86 because of build failures- Update to version 1.11.15.0 + Changes for compatibility with OpenImageIO 2.3. #1393 #1388 + Fix potential crashes (or at least undefined behavior) due to missing + virtual destructor of internal Symbol type. #1397 - Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff in order to build with LLVM 13. - Add partio library dependency- Fix source URL- Update to version 1.11.14.2 + Fix warnings that occur when compiling with clang and C++17 mode. #1379 + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381), llvm 12 (#1381), speed up CI builds by not building the testing components of OIIO (#1380). - Update to version 1.11.14.1 + Fix library setup for LLVM installations consisting of static libraries. This fixes a build problem that can crop up on MacOS using Homebrew-installed LLVM 12. #1375 - Update to version 1.11.14.0 + oslc/OSLCompiler: Check for errors when when writing oso (for example, disk volume full). #1360 + Fix crash generating closure function calls with LLVM 11. #1361 + Build: LLVM 12 compatibility. #1351 + Build: Support for CMake 3.20 #1354 + Build: Be robust to certain OpenEXR 2.x config fies. #1356 + Build: Fixes to deal with newer OIIO builds that are C++14. - Remove 0001-LLVM-12-compatibility-fixes.patch fixed upstream - Add build dependency on OpenImageIO (executables)- Update to version 1.11.13 + Updated vector2.h with a mod(vector2,vector2) function. #1312 + Fix unnecesary error messages to stderr when encountering broken point clouds. #1333 - Add 0001-LLVM-12-compatibility-fixes.patch- do not list pkgconfig directory - provided by filesystem package- Update to version 1.11.12 + Build: Changes for smooth compile against upcoming Imath 3.0. [#1332] #1341 + Build: We weren't properly hiding non-public symbols. #1337 + CI: Cleanup and get rid of the last Travis vestiges. #1334 + CI: Speed up CI runs by using GHA cache + ccache. #1335 + CI: Separate CI process into several individual "steps." #1338 - Update to version 1.11.11 + Build: Make the CMake build system more friendly to being a subproject. + #1304 + Build: Improve dependency on Imath/OpenEXR include files. + CI: Fixes to Mac CI. #1315 + Docs: Update CLAs, Charter, GOVERNANCE, particularly after acceptance of + new CLAs and moving the repo to the ASWF GitHub account. #1308 [#1240] #1314 + Internals: Switch from deprecated call to OIIO::parallel_image to the new + version. #1317 - Update to version 1.11.10 + Bug fix: optimizer interaction with output param that also is userdata. + #1295 + Ensure that LoadMemoryCompiledShader returns false upon parse failure. + #1302 + Work to ensure that OIIO will build correctly against the upcoming + Imath 3.0 and OpenEXR 3.0. #1299 - Disable lto- Update to v1.11.9.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md - Add new build dependency python3-pybind11 - Remove stray python3 oslquery module - Add loplevel markdown documents to doc package- disable RPATH handling - fixes 15.1 build- Update to v1.11.6.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md - Drop obsolete patches: + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch + 0001-LLVM-10-odds-and-ends-1135.patch + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch - Renamed legalcode.txt to CC-BY-3.0.txt- Use the correct CMake variable to set the shader install location. - Replace osl-pkgconfig-versions.patch with correct upstream 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch - Adapt to LLVM 9/10 changes defaulting to single clang-cpp library, add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch instead of mangling CMake output. - Dropped osl-oslimageio-soname.patch, which erroneously adds a version to the OpenImageIO plugin, voiding any chance for OIIO to find and load the plugin. - Rename the osl.imageio package to OpenImageIO-plugin-osl, to better reflect its purpose, install the plugin to the default OpenImageIO plugin directory. - Use python3 for the build process.- Update to v1.11.4.1 to fix build with LLVM10. - Remove incorporated patch: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Added patches from git: 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and 0001-LLVM-10-odds-and-ends-1135.patch. - Created osl-pkgconfig-versions.patch to fix pc file's version fields. Upstreamed along with workaround for new libclang-cpp in issue #1155 - Created osl-oslimageio-soname.patch to keep the library build in line with v1.x. - For many upstream changes since v1.10.7 see: /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md- Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file. - Remove conditional code for Leap 42.x - Reflect required versions of OpenIIO and Clang in the spec file.- Update to release 1.10.7 which fixes build with new llvm. - Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Recent upstream changes: * Adjust for deprecated material in more recent Qt releases. #1043 * Fixes for MinGW compiler. #1047 * Texture "missingalpha" optional parameter generated incorrect code and crashed. #1044 * Fix incorrect optimizations surrounding 'exit()' calls in the middle of certain shader code blocks. #1051 * LLVM 9 / clang 9 compatibility. #1058 * Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065- Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Cleaned up spec file (defattr) - Correct LLVM_MCJIT_LIBRARY value, add comment - Use current LLVM for building (bnc#1123252) - Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254). - Correct clang-devel package name for Leap 42.3- Spruce up descriptions a bit.- Initial version 1.9.13 created for blender see boo#1120406 - Blender fails to build with 1.10.x versions - Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955sheep88 1684752534 1.11.17.0-bp155.1.131.11.17.0-bp155.1.13emitter.oslemitter.osoglass.oslglass.osoimage.oslimage.osomandelbrot.oslmandelbrot.osomatte.oslmatte.osometal.oslmetal.osoubersurface.oslubersurface.oso/usr/share/OpenShadingLanguage/shaders/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP5/standard/29636e2029ea295d9b2d762220783186-OpenShadingLanguagecpioxz5x86_64-suse-linuxASCII textASCII text, with very long lines@t&NlEutf-8836539aa5ed77d5513f34a21ab33ffa56b8b7d02916e89649f0f88a07ff991bf?P7zXZ !t/Qk-] crv(vX0EZ߶XBSn$Y;>ݲula8 su,|Թ_D)3i/\! +CG`[2E|}~r@ִ/^(62M|w -[<;=E/Kq b 3%gEs[-Ž=UW+< r{0H_dLu{C7Sȟm\F=f#fL'|v;UOGK)m: M룄\ *bi({[oW/ [W ;@n1f3Swu/FT2*M&}6Q EQt8?a9JGI+ anK;3e-j(es{ զL28+C©<^7BtVxz$4\dL'{<@`ւ|[f}H{rECKaMUU$u#K+0RюUh>WgW^2E7i\x,j%9R Us(}&t >xŏhmJع"bb7I㉭m5[cUazٳ|pj8.hK#08o*I2zzٷ_`ݭ0Ъc*ꤛB-\Rbiq1:8Y=a=  z=W{jg}abN=wzp X X 6^ij(]ո[*JJbi]V)gx, y(5Hd\ s π+dxn1ƄM%5=bpwp7gE D  w5C9o͐a@:trk^͉ u5cI(4uŊaе.wTX!a~# ւŭ{#jTI|N* QrZV&> ڇ%dmwEo܈Idl.Z:&w: xF`z4HȫM  cVٺj>{ "͝;'LSC9E2IGOV hA2_I8a= :#ǐV:}Cq1CK q'Vt,X jvZƜ1\mPpSH>&KZ̊X^.8hyW7R#g;CJL(4u8-6 "{ CƌoN`Wog8_+I-ػ'~;Ж׿(%YQ-T4v v_]sI9Id:P~h /pGJ=_eR(D[ɇٿ7 DxJzTLn]#H)z<¸  Υ7ђn ?āR1cxQ*zk0<%$q$\2W)AEK.NzܨL15446YW~|:Z{2)N{>軃e@.RJ+FX) 6/hD. 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