libOgreMeshLodGenerator-devel-13.5.3-bp155.1.6 >  A dkq#I%z Y*ЮJ=HMнd6gț@'/0_c7ǨBJW3tR~e25'~=˃@6Dtȏ * , =d*s?1]wPjLZetD`}aqG417< A {L)J<{KrE(5w'E+Vviq朘Tq ;Yp-/Knͨr_w6pXTS#Z.e)0Ip%V0Q>^Ic`]+l_:/_h A#ހ^B<X2dfRWq>Ywc A^6* *ikC /`aZ lntDb NP>̱ d?!}NZߊb!zV \ %{Cu(d7|Q3Vv<@s"ΜQ[yGf_7gwqCkĽm8H>p>4?4d ' 1 R 9BP j 0  p    0        0    p  (89:uF+G+ H,x I, X-Y-$\-P ]- ^0b1Fc1d2Ue2Zf2]l2_u2p v2w3$ x3 y4$z404@4D4J4ClibOgreMeshLodGenerator-devel13.5.3bp155.1.6Development headers for Mesh LODOGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine. Mesh LOD allows to swap the models to Low-poly models in far distance, which makes your game faster.dkfs390zl26 SUSE Linux Enterprise 15 SP5openSUSELGPL-2.1-onlyhttps://bugs.opensuse.orgDevelopment/Libraries/C and C++https://www.ogre3d.org/linuxs390x6 X g"  1+N :Ia3 I9 k |G 8?z] R$A큤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.so.13.5rootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootogre-13.5.3-bp155.1.6.src.rpmlibOgreMeshLodGenerator-devellibOgreMeshLodGenerator-devel(s390-64)pkgconfig(OGRE-MeshLodGenerator)@@    /usr/bin/pkg-configlibOgreMeshLodGenerator13_5pkgconfig(OGRE)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)13.5.313.5.33.0.4-14.6.0-14.0-15.2-14.14.3c@c@bMaa*@a@a@aA@a6``|@_=_@ZKt@Z*~W@Wڍ@WVTQ@Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Ferdinand Thiessen Adam Mizerski Ferdinand Thiessen Ferdinand Thiessen Andreas Schwab Michel Normand stefan.bruens@rwth-aachen.demimi.vx@gmail.comjengelh@inai.demimi.vx@gmail.commimi.vx@gmail.comrpm@fthiessen.de- Update to 13.5.3 * Minor RTSS and TerrainTransform fixes - Update to 13.5.2 * Various GL bugfixes - Update to 13.5.1 * RenderSystem - skip FFP texture settings when FFP is not supported * Minor RTSS bugfixes - Update to 13.5.0 * Implement Automatic Instancing * Add support for GPU bone to world transform * Non shadow-casting lights and PSSM integration * Use Vulkan Memory Allocator * See full changes: https://github.com/OGRECave/ogre/releases/tag/v13.5.0 - Add swig-3-cpp11.patch required for swig 3 on openSUSE Leap 15.3 and Leap 15.4 - Add fix-sse-detection.patch for fixing sse detection, as x86 does not always provides sse, only x64 has always sse support- Update to 13.4.4 * Minor bug fixes, especially within the GLSLang and Vulkan part - Update to 13.4.3 * Refactor code to C++11 style * Fixes within ParticleFX and RTSS - Update to 13.4.2 * Minor bug fixes, focussed on RTSS and PCZSceneManager - Update to 13.4.1 * BillboardChain - fix orientation when there is only one camera - Update to 13.4.0 * Add Bullet component based on BtOgre * Add VET_INT_10_10_10_2_NORM * Add basic support for joystick devices * Overlay: update ImGui to 1.87 * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.4.0 - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch- Update to 13.3.4 * GL3+: improved performance by 10% when draw-call bound * Codec_Assimp: allow loading glTF2 meshes * RTSS: PBR material support * Improved Gamepad Support via Bites * Bites: also scale button events on OSX * RTSS: PSSM3 - use projective space splits to allow reversed-Z * Vulkan: implement Reversed Depth mode - Remove upstream merged patches * 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch * ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch * fix-assimp-cmake.patch - python3-sitelib.patch is now openSUSE specific, upstream voted against it. - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch- Use update-alternatives for plugin.cfg- Update to 13.2.4 * PixelFormat: use red channel when packing PF_A8 to match OpenGL * Ogre.h: include OgreUnifiedHighLevelGpuProgram.h * Vulkan: * add swizzling for PF_A8 * enable PF_DEPTH32 - Add ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch from upstream fixes linking issues with version 13.2.2+ - Update to 13.2.1 * Frustum: deprecate getProjectionMatrixRS * Mesh: drop mSkeletonName as it always matches mSkeleton * update zip/ miniz to 2.2.0 * Media: drop obsolete HLMS shaders * RTSS: allow targeting glslang * Overlay: fix missing bits for HiDPI support * Terrain: GLSL - add Vulkan support * GLSLang: use latest GLSL version to get all features * Vulkan: add new RenderSystem based on ogre-next version * GL*: drop superflous GLHardwarePixelBuffer indirection * update imgui to 1.85 * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.2.0 - Added 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch install plugins into configured plugin path - Added 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch support system wide installed vulkan.- Update to 13.1.1 * add Rectangle2D to Ogre.h * Deprecated - drop duplicate definition of aligned_vector * RTSS: implement two-sided lighting * Bites: Use Qt 6 for OgreBitesQt if present * UnifiedShader: * add texture2DArray support and refactor respective sample * initial support for glslang * GLSLang: enable standard params & add vulkan support * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.1.0- Update to 13.0.1, version scheme changed. With breaking changes: * Deprecated std wrappers and SceneType into OgreDeprecated.h * Several private structures are not exposed anymore * Dopped * "Custom Render Queues" support * deprecated SceneLoader API * long-standing hard deprecations * most of texture_alias API * ParticleIterator * _StringBase & _StringStreamBase indirection * subroutine API in favor of specialization constants * support for TEX_TYPE_2D_RECT * rename Media/ShadowVolume to Media/Main * add API for exporting scene hierarchy + dotscene implementation * add GLSLang shader compiler plugin * Many other new features and bug fixes, full list available: https://github.com/OGRECave/ogre/releases/tag/v13.0.0- Update to 1.12.13 * Add API for exporting scene hierarchy + dotscene implementation * DDSCodec - disable mips instead of decompressing * FileSystemLayer - also look relative to lib for configs on Linux * MaterialSerializer - do not export RTSS techniques by default * Root - catch bad config options in restoreConfig * SceneManager::createLight - add convenience param to specify Type * TRect - add asserts to merge & intersect * Viewport - disable clearBuffers if clearEveryFrame is off * Overlay: Font - Texture must be removed to allow reloading * Terrain: Delete plane when shutting down. * A lot bug fixes - Add fix-assimp-cmake.patch, fixes assimp detection by cmake- Ogre is incompatible with OpenEXR v3. OpenEXR is an optional dependency, so disable it for now using %bcond_with.- Update to 1.12.12 * See https://github.com/OGRECave/ogre/releases/tag/v1.12.12 - Refresh python3-sitelib.patch - Install versioned modules, unversioned only for devel package - Add virtual devel package, the cmake module requires all devel package- Update to 1.12.11 * A lot of new features and bug fixes, please refer to https://github.com/OGRECave/ogre/releases/tag/v1.12.11 Or the release notes provided in ogre-docs packge (Notes*.md) - Added python and CSharp subpackages - Added python3-sitelib.patch for correct python site-lib path - Dropped upstream fixed patches * riscv64-architecture.patch * fix-aarch64-detection.patch * fix-template-function.patch * ogre-1.9.0-fixsled.patch * ogre1.9.0-browser-cmake.patch * ogre-1.9.0-texturearray-ambig-uint.patch * ogre-1.9.0-longlongconstants.patch- riscv64-architecture.patch: add riscv64 as 64bit architecture- Add _constraints with default min 4GB disk and specifically for PowerPC set min 6GB physicalmemory.- Fix aarch64 build, add fix-aarch64-detection.patch - Fix armv{6,7}l build, set flags for zzip (same as i586)- fix boost BuildRequires- Trim repetitive descriptions and include more details on what the components do.- don't build Cg plugin.- change macro for _version, obs-source-validator can't expand complex macros- Added fix-template-function.patch from fedora to resolve link errors due to incorrect template creation. Needed for openSUSE Factory.s390zl26 1684760199  13.5.3-bp155.1.613.5.3-bp155.1.613.5.3MeshLodGeneratorOgreLod0Stripifier.hOgreLodBuffer.hOgreLodCollapseCost.hOgreLodCollapseCostCurvature.hOgreLodCollapseCostOutside.hOgreLodCollapseCostProfiler.hOgreLodCollapseCostQuadric.hOgreLodCollapser.hOgreLodConfig.hOgreLodConfigSerializer.hOgreLodData.hOgreLodInputProvider.hOgreLodInputProviderBuffer.hOgreLodInputProviderMesh.hOgreLodOutputProvider.hOgreLodOutputProviderBuffer.hOgreLodOutputProviderCompressedBuffer.hOgreLodOutputProviderCompressedMesh.hOgreLodOutputProviderMesh.hOgreLodOutsideMarker.hOgreLodPrerequisites.hOgreLodWorkQueueInjector.hOgreLodWorkQueueInjectorListener.hOgreLodWorkQueueRequest.hOgreLodWorkQueueWorker.hOgreMeshLodGenerator.hOgreSmallVector.hOgreVectorSet.hOgreVectorSetImpl.hlibOgreMeshLodGenerator.soOGRE-MeshLodGenerator.pc/usr/include/OGRE//usr/include/OGRE/MeshLodGenerator//usr/lib64//usr/lib64/pkgconfig/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP5/standard/af4ef30251ebef5c3f59a25fac42853f-ogrecpioxz5s390x-suse-linuxdirectoryC++ source, ASCII textpkgconfig filePRRo4;5D|`7LUy<1utf-86e94d433493748eb5c1872588fbec5330885e3264053f0876905522ce7d8f54f? 7zXZ !t/Pf] crt:bLL ؝/@tEnpo_}'oce e8ysxnD 83P"ɥ'>Pu7sw,ͺa]]5Ľ|e~}lz VܲR9 Z]͎K@$>amHGj|bURQ;QjĻnɵϔC3D[[05 .|2ـv"_[W mqE*Ud mrKLb֎C<B2lF;I|]⭯U:$)GfVq⌽֌v_>DX?HsA9ت-;$dW=./^Rȕ6n UٮBTI:6CGք cn@I-1'<޷N*j7GLn^}Wh %ALJч,t;/!\qR˧B+vKlӥv(bHwi5rS̘\Xc~~U+ ʋ׸2-Jv:4ǰȦ :A Ѓ;*-27ݓ>B@-"<T*b阂9@6n[=5j}BҔ`L90e-L:?׃SK|~EK6-H SZ,5`s=⤑/\ 8F}i\ᇮR,'>g(1X 9tk t:dȰc%bntW"xf0>$1h2KTfp wB1l5a5y$l+ ĢDq+u7HTQ5 7_,D۸>fi| R "GY!pT1c;&kUgTJR\U}&ACbZ LeRsT´ PfD?$׷=] 9,Zo :h'^%5 |s1xYt]xh|#%jWc8<\/%-:6 PnHC<%I'etVsH 鶇S+xS"pY@+,譏u&-M/4^s-< V]!#Lދg$+\%ĒtPb?on8~^_}4Bxk}l@Th*S`(opE4M,؉~2Hx1&7liNcԔb)WWp㊕J|߃}̗'*Z³Cv wFnC}#N!kv@!Oq%e. 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