OpenShadingLanguage-example-shaders-source-1.11.17.0-bp155.1.13 >  A dkI%z ,}c f ￲ ToܾpglZlg̝ӲSr޼W[Pj&(s-U̶<`H?=[gFK& Ma8>Q, !o6T_K{Ԑ"B~ 7]37OHX9en&$Фu\F_u*^:@+;ُS ȽʨS<!;1$l7w s.vO׳(rtwd)9xEۖAjV7y1b|K+&!GHD- 3邯=d]l]wçE&q~pe+3Sf?w8ueʭ \>~H-h1dZ i<?8-nU4젇) BAL0yE@)ˠgGRzb{6gFf#T뱲!GRZ H]d74fdeb2823d87b1b7bb1610aa27546db18b9b15a927667b4b9c12f7fede9027cc8e5ea7e8cac495c0610d59e75faf0b2d65c510_ȉdkI%z s&yB(ėkVb՞9^@ȊpqeLLM7Cb6J99Rq,#Q` "?,[/-j]QYs#WыKY?,v/d =2]an'0;~kڧ̳s ;뺏L:o[ƨ;3 M$teS:\p{M۟Ƥ;{gr;]:z.%Woc&/fUY8~*Q8|5WF:L;ׯ8v CFBIi2MzR@%Y},|:iaR.|&㵣!tc[>:3h2d TZ`=] \GΕa>.w@FA vC&Fd_xfG^Ε:0" M҈ISvƍ_C*Ͽ@[C+TƗt޳0(:ވWsh-EiQl>p;-?-d-7 B VHLX\y  L h   J XP(89 : F)G*H*HI*X*Y*\*]*^+b+c,sd,e,f,l,u-v-<z-h-x-|--COpenShadingLanguage-example-shaders-source1.11.17.0bp155.1.13OSL shader examplesOpen Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains some OSL example shaders.dks390zp29GSUSE Linux Enterprise 15 SP5openSUSEBSD-3-Clausehttps://bugs.opensuse.orgDevelopment/Languages/Otherhttps://github.com/AcademySoftwareFoundation/OpenShadingLanguagelinuxs390xy p >->adk/adk0adk2adk3adk4adk5adk76fe2c2e39065c9a813be5ec6d9a5c633bf336b8011035cd8c128439705db639794819e17691f42f84702d0d68fb556f2de9468cdc61fdd7aa3e4bbed2462aadb9640ccd72761299182fa54dcab6ac54259ea1a6d57b1c533f5c2f83b5c20e1b9ed47fb79bdb04b8327abc53a60a4b5d6ff66aa18d7c2b9f7d9326fd3d5deada23055ab60f6060b20262f8883956ebf168b7fdbf3c598e750bd84257c8ac62f16ee343c2b0443233681afccdb6a7c2432cce0b7d835740e7913b842eb306b979b49e95ee01900fef331daf88932bb71e6b0b4aa2693254146a12633a28afead438e39d4ba90b50bb1b1d6880a8ab84b520fb062d770a58872d6a2ca398067f36a41d9608fd1f2af38103994a9809e0e13a9cb880e58ab83dbfdb7470ac4877481eddaa659a1ae1693805246e41ec8e86801bbb9f846d97865088f88635ecbcfe603d0d9ac1a6385c3d8589149ad1fac10129386c5ac507c41d06823f959e93ca14eda18125aa08bd4631df4dd7ec0bd5e101fecee80175f2b097a138af15a8a9710e39bbd75abe99fd0e4a8c67891f752b896e7045a04cb2956f081154f9bb252c9d58055fec17d513f3fe447c3fb9081b0fc32c70c128e4ecc24f21322d83ab7rootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootOpenShadingLanguage-1.11.17.0-bp155.1.13.src.rpmOpenShadingLanguage-example-shaders-sourceOpenShadingLanguage-example-shaders-source(s390-64)    OpenShadingLanguageOpenShadingLanguage-common-headersrpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)1.11.17.03.0.4-14.6.0-14.0-15.2-14.14.3bgbe;bRbP#a@al@a.a,@`@`m`W5@_@_ @_^@^@]µ]µ\;(@\4\*Stefan Brüns Hans-Peter Jansen Dirk Müller Guillaume GARDET Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen munix9@googlemail.comDirk Müller Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen Stefan Brüns Stefan Brüns Dave Plater Stefan Brüns Dave Plater Stefan Brüns Jan Engelhardt davejplater@gmail.com- Fix compatibility with LLVM >= 14.0, add 0001-Fix-compatibility-with-LLVM-14.patch- Fix build by requiring llvm and clang 12 versions- update to 1.11.17.0: * Fix in runtime optimizer where tracking of messages and unknown messages relied on uninitialized variables. * Minor changes related to OpenColorIO changing their master branch name to "main". #1431 * Testing: Get texture3d tests operational again. #1437 * Docs: Fix missing "errormessage" explanation for environment() and texture3d(). * Build/cmake fixes: Make PROJECT_VERSION_RELEASE_TYPE and OSL_SUPPORTED_RELEASE be cache strings, so they can be overridden; change OSL_IS_SUBPROJECT to PROJECT_IS_TOP_LEVEL (and change its sense) to match CMake 21+ behavior; add a TIME_COMMANDS option to help debug performance of the build. #1443 - drop 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff, 1420.diff (upstream)- Disable partio on armv6/armv7 since it fails to build- Disable %ix86 because of build failures- Update to version 1.11.15.0 + Changes for compatibility with OpenImageIO 2.3. #1393 #1388 + Fix potential crashes (or at least undefined behavior) due to missing + virtual destructor of internal Symbol type. #1397 - Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff in order to build with LLVM 13. - Add partio library dependency- Fix source URL- Update to version 1.11.14.2 + Fix warnings that occur when compiling with clang and C++17 mode. #1379 + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381), llvm 12 (#1381), speed up CI builds by not building the testing components of OIIO (#1380). - Update to version 1.11.14.1 + Fix library setup for LLVM installations consisting of static libraries. This fixes a build problem that can crop up on MacOS using Homebrew-installed LLVM 12. #1375 - Update to version 1.11.14.0 + oslc/OSLCompiler: Check for errors when when writing oso (for example, disk volume full). #1360 + Fix crash generating closure function calls with LLVM 11. #1361 + Build: LLVM 12 compatibility. #1351 + Build: Support for CMake 3.20 #1354 + Build: Be robust to certain OpenEXR 2.x config fies. #1356 + Build: Fixes to deal with newer OIIO builds that are C++14. - Remove 0001-LLVM-12-compatibility-fixes.patch fixed upstream - Add build dependency on OpenImageIO (executables)- Update to version 1.11.13 + Updated vector2.h with a mod(vector2,vector2) function. #1312 + Fix unnecesary error messages to stderr when encountering broken point clouds. #1333 - Add 0001-LLVM-12-compatibility-fixes.patch- do not list pkgconfig directory - provided by filesystem package- Update to version 1.11.12 + Build: Changes for smooth compile against upcoming Imath 3.0. [#1332] #1341 + Build: We weren't properly hiding non-public symbols. #1337 + CI: Cleanup and get rid of the last Travis vestiges. #1334 + CI: Speed up CI runs by using GHA cache + ccache. #1335 + CI: Separate CI process into several individual "steps." #1338 - Update to version 1.11.11 + Build: Make the CMake build system more friendly to being a subproject. + #1304 + Build: Improve dependency on Imath/OpenEXR include files. + CI: Fixes to Mac CI. #1315 + Docs: Update CLAs, Charter, GOVERNANCE, particularly after acceptance of + new CLAs and moving the repo to the ASWF GitHub account. #1308 [#1240] #1314 + Internals: Switch from deprecated call to OIIO::parallel_image to the new + version. #1317 - Update to version 1.11.10 + Bug fix: optimizer interaction with output param that also is userdata. + #1295 + Ensure that LoadMemoryCompiledShader returns false upon parse failure. + #1302 + Work to ensure that OIIO will build correctly against the upcoming + Imath 3.0 and OpenEXR 3.0. #1299 - Disable lto- Update to v1.11.9.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md - Add new build dependency python3-pybind11 - Remove stray python3 oslquery module - Add loplevel markdown documents to doc package- disable RPATH handling - fixes 15.1 build- Update to v1.11.6.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md - Drop obsolete patches: + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch + 0001-LLVM-10-odds-and-ends-1135.patch + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch - Renamed legalcode.txt to CC-BY-3.0.txt- Use the correct CMake variable to set the shader install location. - Replace osl-pkgconfig-versions.patch with correct upstream 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch - Adapt to LLVM 9/10 changes defaulting to single clang-cpp library, add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch instead of mangling CMake output. - Dropped osl-oslimageio-soname.patch, which erroneously adds a version to the OpenImageIO plugin, voiding any chance for OIIO to find and load the plugin. - Rename the osl.imageio package to OpenImageIO-plugin-osl, to better reflect its purpose, install the plugin to the default OpenImageIO plugin directory. - Use python3 for the build process.- Update to v1.11.4.1 to fix build with LLVM10. - Remove incorporated patch: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Added patches from git: 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and 0001-LLVM-10-odds-and-ends-1135.patch. - Created osl-pkgconfig-versions.patch to fix pc file's version fields. Upstreamed along with workaround for new libclang-cpp in issue #1155 - Created osl-oslimageio-soname.patch to keep the library build in line with v1.x. - For many upstream changes since v1.10.7 see: /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md- Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file. - Remove conditional code for Leap 42.x - Reflect required versions of OpenIIO and Clang in the spec file.- Update to release 1.10.7 which fixes build with new llvm. - Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Recent upstream changes: * Adjust for deprecated material in more recent Qt releases. #1043 * Fixes for MinGW compiler. #1047 * Texture "missingalpha" optional parameter generated incorrect code and crashed. #1044 * Fix incorrect optimizations surrounding 'exit()' calls in the middle of certain shader code blocks. #1051 * LLVM 9 / clang 9 compatibility. #1058 * Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065- Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Cleaned up spec file (defattr) - Correct LLVM_MCJIT_LIBRARY value, add comment - Use current LLVM for building (bnc#1123252) - Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254). - Correct clang-devel package name for Leap 42.3- Spruce up descriptions a bit.- Initial version 1.9.13 created for blender see boo#1120406 - Blender fails to build with 1.10.x versions - Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955s390zp29 1684773113 1.11.17.0-bp155.1.131.11.17.0-bp155.1.13emitter.oslemitter.osoglass.oslglass.osoimage.oslimage.osomandelbrot.oslmandelbrot.osomatte.oslmatte.osometal.oslmetal.osoubersurface.oslubersurface.oso/usr/share/OpenShadingLanguage/shaders/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP5/standard/29636e2029ea295d9b2d762220783186-OpenShadingLanguagecpioxz5s390x-suse-linuxASCII textASCII text, with very long linesݍc>$ԫc utf-8168e1b8baf777ed5c728ab4e21fcf6a9402a9880222223439554f60fc4827128?P7zXZ !t/Qk-] crv(vX0EZ߶XBSn$Y;>ݲula8 su,|Թ_D)3i/\! +CG`[2E|}~r@ִ/^(62M|w -[<;=E/Kq b 3%gEs[-Ž=UW+< r{0H_dLu{C7Sȟm\F=f#fL'|v;UOGK)m: M룄\ *bi({[oW/ [W ;@n1f3Swu/FT2*M&}6Q EQt8?a9JGI+ anK;3e-j(es{ զL28+C©<^7BtVxz$4\dL'{<@`ւ|[f}H{rECKaMUU$uF ppC55j1K#up&a\ݔ(l ;4 рT w2Yat%Ԫq]114mSyx0Pf,i X&3VMFv° ̗whSeoE%ܒ7ϧ{ZN (-GD'=k<=^+b0ZEDx+lE@|iq *19̝X_ILӾ}X̥it~ 96^&_E颂]2B@nr=8-q0udlM5-rQ}w(\d6aIg|▍$,?%D܍gN(mƿ>&~R\ Qk:4:6Ћ)fh1fb;">1aډ!W T޼ w7g_V1gHRHO$dޙc=?$Q(wD9, %{5 r+1AX4d55rwMxnIC=5Wv$5P{e\\p[afT2EZ#m BL$U $)\=B1_zlNbw$RQTl@#^fģbNZ$b2OcϖbcCU@_\RI&8ܧkGfRӁ7=vF)X2)vPDzCs!x8@_d(ު!A;Vw{={zfˈ&]'V|5].sh%,3BHUw3([H0bnָgj.Dk.o>o}hDZM2 wBF@q20q]JQf " c`v2ya°g<\NYĄa،9$SoT<"Tg":9ߟHS~9{ŃrJj|u!Hx#.iJ J ڨ`Q17Dԙ)r}^:/DMmD44 Aɧ+Fr1|6y PףߚwFSj/`ہMס">SeVve_͸j.4CpW/-W(݊YK"4' _Ïޣ9{N;J7˕/|U%hu rP:0&DpJo~E죊Ju1[YUpύҝqc(Ý *?iDաJ4Jf#בK)~iߔU3͜W5MS$?*D`N4(~Sߍ63W]5v'Av.ëͅvSV}Iэ{dYHE[ >gsw]x^b`REeR`U o e[UM+B+&=*V!Cxi:<2??Ѯ-:j\vLԖg8w[Q\ wHGc0s d[Z Ld8`cWX"wEV6# .[;"?%?^^4;ZwBjj* ЉްmthmngX_.d79[=m*G^-Y ^fP'ꨌ*v ,CL^i =u,d\N5# xc[(C@PM{YƔ?CV7"ND1[IBS4ӛ7sk qdlD472`C--+:zϷkTXIJ !5]g6> ؽctƈ$JFQQ\CZ1Qvg/"競G$1QR47Q:B.B ^(Q\{pjԾDŽb) *Y JRXh+uJL.m(MnRU)B,bF?싣G:Xy<ȸxݧl :V̗'V,^29x[K6c!P$Ї8/ Wo0:諾#1r0/A:%,K8C*/4Ɨ信;^yɵ^gzRՕG7u(vߵ«hR1p5ibtj܋nMJ-5fH0Idҍ99,ASsJ? 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