fluidsynth-devel-2.2.2-bp154.1.134 >  A b|d!M@eeeG* :hu^[! dAS)HXUN5>B [ R[$L5 ʧ`tT ֱ αh$xfsM:#ӮBDnf@-GC cEkۣIRl wdR2.h6{Ooт S'쁚[R_Ȫ 1jh9vkSy+6U -c_p ,%13ꏈ84a3ec4fb4b7374cea039d2162c5337ae36ac14068c06801e287d34ad446fac8a88b08a0b61e0e1061fef9b33e70695d87fd1adbb|d!M@eee2'LY0c؎蛎ɖ'\~^y~5~gh=yV&:S/sX@@R;S晈pcBE96FtcEޑ25: (H[S0ꝡ #i*XAg㧐]s|dzv ^N2]lXP}oKazB́'(kAV&z}]DH%ʝ_9'/:c/ ˳6ps3ԐNmy(h>p>Hp?H`d % T 6PV\   X - Tz L h ( 8 ($9 $:$FC+GC@HCICXDYD\D@]D^EQbEcFCdFeFfFlFuFvG wGPxGyGzHHHHH\Cfluidsynth-devel2.2.2bp154.1.134Development package for the fluidsynth libraryThis package contains the files needed to compile programs that use the fluidsynth library.b|ds390zp24SUSE Linux Enterprise 15 SP4openSUSELGPL-2.1-or-laterhttps://bugs.opensuse.orgDevelopment/Libraries/C and C++http://www.fluidsynth.orglinuxs390x X_  .P 7^ A큤b|dsb|d"`R`R`R`R`R`R`R`R`R`R`R`R`R`R`Rb|d"`Rb|dsb|d"d7713a369e092db6898025216a6e5b7a465dc8d20b8aacf74d602a3915b654ea9d4dba2e3bdb7ccf1651ecd9a5e28a3c007cf1be48b74abee8f5be094c56f0481538aa2f34583126785e593bbc657d8976981fe1c49cae3b144a1992d57ccd6e574bc025a1ad1aaa476e451f6cafa900a114148826dcfb3f185f19cd4a0e863a0f2c570a540b0b295ab5dad856f25aecb6948695af50e997134adead453895a2b5c3f70e05adfb35c4afeae8d055ea24530a38af50feec5f31ff93d47b9d5181bd21782bde6e121073b2d972cffac4edb54be24ae7a6e660df062e9d7215412f1342c4c0d8cbebb23aaf79a5cb29c713573be31ab411c5973ea70b6f99c864926b18da15b6a82be839acf8d536d114da58c52f7faebdf5c8a19aacc2a3e6f494bb1959f143dcd92fa067748928f7e6f8440ae98c16686a148da8cbf6008d82c6e27f96daf20ecd897b5bc4fb8603abec899fad36bdbbcc60a52e5e7eec664bce6b283e3c695608c0c7aee603c0fd9ef63381ed076d87fff54baf54e7c7b7f1e80b1552808d8ef847a662a7d86379ffb6b99f976fc8932418284bdb7c7fc1809ea209045e76f8c2ea49dde627444ed4954807778b2b404c243f8d337adf57c501fc4e3655702761b83278d051aee03159a96945d8c6e4739d15797e99b383dfb8d8ea408d5def67b7a6308501a55e8e4273e96a8de1d0095b478de50831a10057fa7ca91863bafd4c72cd5dd9bea6a25d20422d602460ac86e452e8626276f45487c5053ef4a518f8027047174245686ea0c226a70c2d53649fc827b34f7d2cfa6b8efd911f53cdd1a8fb62182b1f3ac69426bce1ca7245bc3411642eae0ad78alibfluidsynth.so.3rootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootfluidsynth-2.2.2-bp154.1.134.src.rpmfluidsynth-develfluidsynth-devel(s390-64)libfluidsynth-develpkgconfig(fluidsynth)@    /usr/bin/pkg-configglibc-devellibfluidsynth3rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)2.2.23.0.4-14.6.0-14.0-15.2-14.14.3aim@a@`@`}@`m`g@`P`___gD@_ L^^T@^Nt^@]@]@]Z@\@\q5\,[T@[@[i@[Z@ZZJohannes Segitz Tom Mbrt Tom Mbrt tiwai@suse.deTom Mbrt Dirk Müller Tom Mbrt Tom Mbrt Илья Индиго Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt Luigi Baldoni Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt Tom Mbrt tom.mbrt@googlemail.comLuigi Baldoni tom.mbrt@googlemail.comtom.mbrt@googlemail.comtom.mbrt@googlemail.comtom.mbrt@googlemail.comtom.mbrt@googlemail.comtchvatal@suse.comtom.mbrt@googlemail.comtom.mbrt@googlemail.comtom.mbrt@googlemail.comidonmez@suse.comtom.mbrt@googlemail.com- Drop ProtectClock hardening, can cause issues if other device acceess is needed- Added hardening to systemd service(s) (bsc#1181400). Added patch(es): * harden_fluidsynth.service.patch Modified: * fluidsynth.service- Update to 2.2.2 * The MIDI router now handles out-of-range parameters in a smarter manner * Keep pedaling effective when the same note is played more than once * Select soundfont samples by frequency instead of midi note numbers * Fix the sequencer's event ordering for NoteOn vel=0 events * libfluidsynth's import library was broken for MinGW builds * fluidsynth.exe short option `-Q` not working * Precompiled Android binaries didn't work * Fix openMP detection for XCode 12.5 * Make `audio.jack.autoconnect` connect all available ports * Prevent MIDI Player from continuously suppressing notes * `fluidsynth.pc` now includes private libraries for static linking * Fix typos in code and documentation- Update to 2.2.1 * Make ALSA the default driver on Linux * Coreaudio driver failed to initialize on MacOS 11 * WaveOut driver failed to initialize * COM initialization in WASAPI driver is no longer performed in the caller's context * WASPI driver now supports reverb and chorus * Handle SysEx GM/GM2 mode on, GS reset, and XG reset * Old behaviour of `fluid_player_join` has been restored to prevent infinite loop in client code * The Soundfont loader code has been refactored, illegal generators will now be skipped more consequently - Replace deprecated %make_jobs macro with %cmake_build- Update baselibs.conf for the soversion 3- Update to 2.2.0 * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-220 * for API/ABI breaking changes, see https://www.fluidsynth.org/api/RecentChanges.html#NewIn2_2_0 - bump soversion to 3 - require a C++ compiler - add RPM groups - demote fluid-soundfont-gm to "Recommends" (previously, the user was forced to install this package, even if he used a custom soundfont in the .conf file)- update to 2.1.8: * Rapidly changing channel panning could have caused audible artifacts (#768). * Fix a use-after-free when loading malformed soundfonts (#808). Affects all versions back to at least 1.1.2. * The number of allowed LADSPA effect units has been increased.- Update to version 2.1.7 * a regression introduced in `2.1.0` prevented chorus from being audible when `fluid_synth_process()` was used * a regression introduced in `2.0.6` prevented the MIDI player from restarting playback after all files have been played * fix a double-free violation introduced in `2.0.0` after executing the `info` shell command- Update to version 2.1.6 * SoundFonts may never be unloaded correctly, if * polyphony is ever exceeded, or * voices are still playing while their SoundFont is being unloaded. * fix a heap-based use-after-free- Refresh spec-file via spec-cleaner and manual optimizations. - Add Requires:fluid-soundfont-gm. - Add user fluidsynth and group audio. - Add files: fluidsynth.conf and fluidsynth.service.- Update to version 2.1.5 * loading DLS may have failed in certain setup environments * fix a build failure with GCC 4.8- Update to version 2.1.4 * fix an uninitialized memory access possibly triggering an FPE trap * fix several regressions introduced in 2.1.3: * `fluid_synth_start()` failed for certain presets * fix a NULL dereference in jack driver * fix a stack-based overflow when creating the synth- Update to version 2.1.3 * fix a cross-compilation failure from Win32 to WinARM * fix issues while `fluid_player` is seeking * fix a NULL pointer dereference if `synth.dynamic-sample-loading` is enabled * fix a NULL pointer dereference in `delete_rvoice_mixer_threads()` * fix a NULL pointer dereference in the soundfont loader * fix dsound driver playing garbage when terminating fluidsynth * avoid memory leaks when using libinstpatch- Update to version 2.1.2 * fluidsynth now exits with error when user-provided command-line arguments are out-of-range * add verbose error logging to opensles and oboe drivers * fix a memory leak in oboe driver * fix a NULL dereference in the fluidsynth commandline program- Update to version 2.1.1 * a regression introduced in 2.1.0 caused the jack audio driver to not correct a sample-rate mismatch * pkg-config is now being to used to find readline * fix various typos in the documentation * fix a memory leak in the file renderer * fix leaking memory when sequencer clients were not explicitly unregistered * fix a heap-based use-after-free in jack driver * fix the linker possibly not finding libinstpatch- Update to version 2.1.0 New features: * new, less "ringing" reverb engine (#380, thanks to @jjceresa) * new, stereophonic chorus engine (#548, thanks to @jjceresa) * support for Downloadable Sounds (DLS) files was added (#320, requires libinstpatch) * improved integrity checking of SoundFont modulators (#467, thanks to @jjceresa) * rendering to stdout is now possible (#553, thanks to @mawe42) * the following Audio Drivers have been added: + Oboe (#464, tested on Android, thanks to @atsushieno) + OpenSLES (#464, tested on Android, thanks to @atsushieno) + SDL2 (#478, thanks to @carlo-bramini) + WaveOut (#466, tested on Win98, WinNT4.0, WinXP, thanks to @carlo-bramini) * various performance improvements (#543, #545, #547, #569, [#573]) Bug fixes: * generator modEnvAttack now has a convex shape according to SoundFont spec (#153) * the default MIDI Pitch Wheel to Initial Pitch modulator now uses Fine Tune as destination generator, allowing it to be overridden by the soundfont designer (#154, thanks to @jjceresa) version 2.0.9 * an implicitly declared function caused a pointer to int truncation in CoreAudio driver (#591) * fix a stack-based overflow in CoreAudio driver (#594, thanks to @fkmclane) - Enable sdl2 and libinstpatch - Spec cleanup- Update to 2.0.8 * fix incorrect behavior of `fluid_sample_set_sound_data()` * fix voices being mixed incorrectly, causing audible crackle esp. at sample-rates >48kHz * make sure that defining `NDEBUG` disables assertions- Update to 2.0.7 * fix broken audio output when reverb was active after synth creation * fix debug console messages not being visible for debug builds on Windows- Update to 2.0.6 * fix an uninitialized memory access, which could have led to NULL dereference or heap corruption in an out-of-memory situation * fix a use-after-free when calling `fluid_player_stop()` * fix the MIDI player not outputting any sound after stopping and restarting the playback- Update to 2.0.5 * the MIDI player erroneously assumed a default tempo of 125 BPM rather than 120 BPM * improve integration of systemd * fix a buffering bug in fluid_synth_process() * fix a major memory leak when unloading SF3 files * fix multiple NULL dereferences and memory leaks in jack driver * fix a memory leak when creating threads- Update to 2.0.4: * introduce verbose error reporting for `fluid_settings_*` functions * avoid undefined behavior when `fopen()` directories * improve compatibility with FreeBSD and DragonFlyBSD (#508, thanks to @t6) * fix build when cross compiling (#501) * fix build on MacOSX 10.4 (#513) * fix build when compiling with MinGW * enable network support on Mac by default (#513)- Update to 2.0.3: * fix handle leak in winmidi driver * fix build failures when cross compiling * fix a bug when calculating the lower boundary of attenuation * fix a double free in `fluid_sample_set_sound_data()` * silence a warning when loading soundfonts from memory * minor performance improvements- Update to 2.0.2: * fix building fluidsynth without any audio drivers * fix a possibly misaligned memory access in the soundfont loader * fix a memory leak in the pulse audio driver * fix a NULL deref in the coreaudio driver * use cmake to query for DSound and WinMidi support * remove an unintended MFC dependency header * include Windows DLL version info for MinGW builds * implement midi.autoconnect for jack * add a cmake option to disable multi-threading- Update to 2.0.1: * implement auto-conntect for CoreMidi * fix a build issue with cmake < 3.3 * fix a crash when creating multiple jack drivers * various fixes to dsound driver * fix multiple potential NULL dereferences * fix two memory leaks in the soundfont loader * correct upper threshold of synth.chorus.depth - Remove fluidsynth-last_client-reuse-fix.patch- Backported fluidsynth-last_client-reuse-fix.patch from master (qsynth crashes without it)- Update to 2.0.0: * for a full changelog, see https://github.com/FluidSynth/fluidsynth/wiki/ChangeLog#fluidsynth-200 * for API/ABI breaking changes, see http://www.fluidsynth.org/api/index.html#NewIn2_0_0 - bump soversion to 2 - require cmake >= 3.1.0 - execute unit tests (make check) - remove cmake option 'enable-ladspa' as it's now enabled by default - add conditionals to spec file to allow builds for other RPM-based distributions- Update to 1.1.11: * fix pkgconfig file for absolute paths * add a cmake option for OSS support * fix broken enable-midishare cmake option * fix double free in fluid_midi_router * prevent malicious soundfonts from causing buffer overflows * avoid SF3 files to be loaded incorrectly * fix an endless loop in fast file renderer - remove 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch- Add 0001-Fix-pkgconfig-file-for-absolute-paths-347.patch to fix pkgconfig file generation when absolute lib and include paths are used (boo#1084081)- Avoid using indirection macros - Do not hard-code /usr/sbin- Update to 1.1.10: * avoid a buffer overrun when loading malformed soundfonts * fix synth.default-soundfont returning incomplete path * improve reliability of fluid_is_soundfont() * include windows version info in libfluidsynth.dll * enable jack midi driver to support more than 16 midi channels * minor cmake adjustments for MSVC builds to enable building fluidsynth as vcpkg package * fix build issues against statically built fluidsynth library on all OSs * enable fluidsynth to be set up as systemd user service * cmake: prevent double usage of LIB_SUFFIX and LIB_INSTALL_DIR - Install systemd service files- Switch to cmake macros - Use %license to install license - Disable optional lash support as we try to remove lash - Format with spec-cleaner- Update to version 1.1.9: * fix building the portaudio driver on Windows * fix build if no MIDI drivers are available * fix return value of fluid_file_set_encoding_quality() * fix use-after-free in fluid_timer * fix memory leak in pulseaudio driver * fix memory leak in rvoice_mixer * fix dumptuning shell command displaying uninitialized values * fix a resource leak in source shell command * harmonize fluidsynth's output library naming with autotools on Windows * dont set LIB_SUFFIX when building with MinGW * avoid a possible deadlock when initializing fluidsynths DLL on windows * avoid a buffer overrun when mixing effects channels in fluid_synth_nwrite_float() * correctly clean up fluid_server on Windows * implement handling of FLUID_SEQ_ALLSOUNDSOFF events in fluid_seq_fluidsynth_callback() * support for registering audio drivers based on actual needs- Update to version 1.1.8: * fix build against glib < 2.30 * fix dsound audio driver on windows * fix a bug around `synth.audio-groups` setting, which caused improper multi-channel rendering * cmake 3.0.2 is now required * compilation with clang is now possible * build fixes on OS/2 - Use pkgconfig for resolving build requirements - Minor description update- Update to version 1.1.7: * consistently relicense libfluidsynth under LGPL-2.1+ * fluid_synth_set_channel_type() was not exported properly * fix calculations for modulators * fix SysEx parsing issues * fix mangling with illegal sample loops, causing audible glitches * fix inverse logic of audio.jack.multi option * fix channel fine tune RPN to use correct range * fix timing problems when changing the sequencers scale from a callback event * workaround incorrectly rendered audio when requesting more than 64 frames from fluid_synth_write_*() * adjust ALSA MIDI port type * avoid voice_count becoming negative * avoid notes with a fixed key generator playing forever * avoid TCP/IP connections from closing in an undefined manner * a lot of memory leaks, NULL dereferences and SegFaults * add support of vorbis-compressed sf3 sound fonts * add sostenuto pedal to the synth * add vbr quality when encoding with libsndfile * re-implement routing reverb and chorus to distinct buffers in fluid_synth_nwrite_float() * add IPv6 support to socket API - remove the following patches as they got fixed upstream: * fluidsynth-fix-build-lash.diff * jackmulti.diff * reverb_mixer.diff- Add baselibs.conf as a source file- Added jackmulti.diff to fix inverse logic of audio.jack.multi option - Added reverb_mixer.diff to workaround reverb issue, see: http://sourceforge.net/p/fluidsynth/tickets/137/s390zp24 1652319417 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