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1g{R@}nc5d29e1579bc1727755c415586bfbdfee9a49263 338bf66782ef9af96bd20a6c0493c14b984788eceb5fb48050d22ccb1b158f07 2@ b|_n!M@eee p!|4X~k[țd%Wi7}Q>.)]]J(*ѯ6a6E"خܩydoP~]Ն f<8F?cz,Y]6rB &I}L-unŋDNEizӐw畈I~.)[x7~x}yj=Ra4F`=m24Kz4&:*j0[7PLJ.Q=X:Be}!cî V\{v<ȥneT > p @ ? d 8 $ 0 4 Q Z g H ( 8 9 \ : > d @ s F G H I X Y \ ] ^ ; b ~ c ' d e f l u v w h x x y z C libgamemode0 1.6.1 bp154.1.35 GameMode client library GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS. Libgamemode is the client library used by games or libgamemodeauto to talk to the GameMode daemon. b|_eobs-arm-11 SUSE Linux Enterprise 15 SP4 openSUSE BSD-3-Clause https://bugs.opensuse.org System/Libraries https://github.com/FeralInteractive/gamemode linux aarch64 ޡA큤 b|_db|_db|_e`.<