OpenShadingLanguage-common-headers-1.11.15.0-bp154.1.28 >  A b|j!M@eeet|`=p;&T?&Dd%/ : e Z`h              &X |W(}89:F"G# H#( I#L X#XY#`\# ]# ^$b$dc% d%e%f%l%u% v%z%%%%&@COpenShadingLanguage-common-headers1.11.15.0bp154.1.28OSL standard library and auxiliary headersOpen Shading Language (OSL) is a language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. This package contains the OSL standard library headers, as well as some additional headers useful for writing shaders.b|jobs-arm-11SUSE Linux Enterprise 15 SP4openSUSEBSD-3-Clausehttps://bugs.opensuse.orgDevelopment/Languages/Otherhttps://github.com/AcademySoftwareFoundation/OpenShadingLanguagelinuxaarch64y E kAA큤b|jb|ja/+a/+a/+a/+a/+a/+a/+9fa4e2a56a0b38f54e24f871a2886c35a78cf76c3082a89de7224e545349ec86231d38a1fb5dba0ec9a9ab91fbf35c3e47a4972710d8cb5ac5e404f46abbd6f76d4125de9f07d50fadc3a68aa8c14b5271c050cd8978447612da02794ad06cab02f40cdad79f7f57c7cb26194ef8474595d738c3dfe2f1b4274226700ccc16784934bd40472afe7b2f0dbb13c83c745cc8b713b0a4a815fe6dfba6eccdc126a477e4568fc69f787cef6473baa18ceb23de7d5902e95c98c94dd70b704dbc46fe6d3cb361108d8b124b79b744e8baccc5aac0f090cf71ddb621edea0611a253ccrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootOpenShadingLanguage-1.11.15.0-bp154.1.28.src.rpmOpenShadingLanguage-common-headersOpenShadingLanguage-common-headers(aarch-64)    OpenShadingLanguagerpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)1.11.15.03.0.4-14.6.0-14.0-15.2-14.14.3al@a.a,@`@`m`W5@_@_ @_^@^@]µ]µ\;(@\4\*Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen munix9@googlemail.comDirk Müller Hans-Peter Jansen Hans-Peter Jansen Hans-Peter Jansen Stefan Brüns Stefan Brüns Dave Plater Stefan Brüns Dave Plater Stefan Brüns Jan Engelhardt davejplater@gmail.com- Update to version 1.11.15.0 + Changes for compatibility with OpenImageIO 2.3. #1393 #1388 + Fix potential crashes (or at least undefined behavior) due to missing + virtual destructor of internal Symbol type. #1397 - Apply 8682211d0bfe5c4be63a4a003d06037ff9721e66.diff and 1420.diff in order to build with LLVM 13. - Add partio library dependency- Fix source URL- Update to version 1.11.14.2 + Fix warnings that occur when compiling with clang and C++17 mode. #1379 + CI/testing: Additional CI tests for clang+c++17 (#1379), gcc11 (#1381), llvm 12 (#1381), speed up CI builds by not building the testing components of OIIO (#1380). - Update to version 1.11.14.1 + Fix library setup for LLVM installations consisting of static libraries. This fixes a build problem that can crop up on MacOS using Homebrew-installed LLVM 12. #1375 - Update to version 1.11.14.0 + oslc/OSLCompiler: Check for errors when when writing oso (for example, disk volume full). #1360 + Fix crash generating closure function calls with LLVM 11. #1361 + Build: LLVM 12 compatibility. #1351 + Build: Support for CMake 3.20 #1354 + Build: Be robust to certain OpenEXR 2.x config fies. #1356 + Build: Fixes to deal with newer OIIO builds that are C++14. - Remove 0001-LLVM-12-compatibility-fixes.patch fixed upstream - Add build dependency on OpenImageIO (executables)- Update to version 1.11.13 + Updated vector2.h with a mod(vector2,vector2) function. #1312 + Fix unnecesary error messages to stderr when encountering broken point clouds. #1333 - Add 0001-LLVM-12-compatibility-fixes.patch- do not list pkgconfig directory - provided by filesystem package- Update to version 1.11.12 + Build: Changes for smooth compile against upcoming Imath 3.0. [#1332] #1341 + Build: We weren't properly hiding non-public symbols. #1337 + CI: Cleanup and get rid of the last Travis vestiges. #1334 + CI: Speed up CI runs by using GHA cache + ccache. #1335 + CI: Separate CI process into several individual "steps." #1338 - Update to version 1.11.11 + Build: Make the CMake build system more friendly to being a subproject. + #1304 + Build: Improve dependency on Imath/OpenEXR include files. + CI: Fixes to Mac CI. #1315 + Docs: Update CLAs, Charter, GOVERNANCE, particularly after acceptance of + new CLAs and moving the repo to the ASWF GitHub account. #1308 [#1240] #1314 + Internals: Switch from deprecated call to OIIO::parallel_image to the new + version. #1317 - Update to version 1.11.10 + Bug fix: optimizer interaction with output param that also is userdata. + #1295 + Ensure that LoadMemoryCompiledShader returns false upon parse failure. + #1302 + Work to ensure that OIIO will build correctly against the upcoming + Imath 3.0 and OpenEXR 3.0. #1299 - Disable lto- Update to v1.11.9.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.9.0/CHANGES.md - Add new build dependency python3-pybind11 - Remove stray python3 oslquery module - Add loplevel markdown documents to doc package- disable RPATH handling - fixes 15.1 build- Update to v1.11.6.0, see included CHANGES.md or https://github.com/imageworks/OpenShadingLanguage/blob/Release-1.11.6.0-dev/CHANGES.md - Drop obsolete patches: + 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch + 0001-LLVM-10-odds-and-ends-1135.patch + 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch + 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch - Renamed legalcode.txt to CC-BY-3.0.txt- Use the correct CMake variable to set the shader install location. - Replace osl-pkgconfig-versions.patch with correct upstream 0001-Fix-typo-in-the-.pc.in-files-that-botched-the-versio.patch - Adapt to LLVM 9/10 changes defaulting to single clang-cpp library, add 0001-Use-single-shared-clang-cpp-library-starting-with-LL.patch instead of mangling CMake output. - Dropped osl-oslimageio-soname.patch, which erroneously adds a version to the OpenImageIO plugin, voiding any chance for OIIO to find and load the plugin. - Rename the osl.imageio package to OpenImageIO-plugin-osl, to better reflect its purpose, install the plugin to the default OpenImageIO plugin directory. - Use python3 for the build process.- Update to v1.11.4.1 to fix build with LLVM10. - Remove incorporated patch: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Added patches from git: 0001-Some-SPI-build-fixes-for-finding-the-right-llvm.patch and 0001-LLVM-10-odds-and-ends-1135.patch. - Created osl-pkgconfig-versions.patch to fix pc file's version fields. Upstreamed along with workaround for new libclang-cpp in issue #1155 - Created osl-oslimageio-soname.patch to keep the library build in line with v1.x. - For many upstream changes since v1.10.7 see: /usr/share/doc/packages/OpenShadingLanguage/CHANGES.md- Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch avoid workarounds in the spec file. - Remove conditional code for Leap 42.x - Reflect required versions of OpenIIO and Clang in the spec file.- Update to release 1.10.7 which fixes build with new llvm. - Rebased: 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Recent upstream changes: * Adjust for deprecated material in more recent Qt releases. #1043 * Fixes for MinGW compiler. #1047 * Texture "missingalpha" optional parameter generated incorrect code and crashed. #1044 * Fix incorrect optimizations surrounding 'exit()' calls in the middle of certain shader code blocks. #1051 * LLVM 9 / clang 9 compatibility. #1058 * Fixes to Travis CI system to keep up with OIIO master recently upgrading its minimum required CMake. #1065- Fix lookup of stdosl.h from oslc (bnc#1123254): Dropped OpenShadingLanguage-shaderinstalldir.patch Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch - Cleaned up spec file (defattr) - Correct LLVM_MCJIT_LIBRARY value, add comment - Use current LLVM for building (bnc#1123252) - Split shaders in common-headers, MaterialX-shaders and example-shaders subpackages. stdosl.h in common-headers is required by oslc in the main package (bnc#1123254). - Correct clang-devel package name for Leap 42.3- Spruce up descriptions a bit.- Initial version 1.9.13 created for blender see boo#1120406 - Blender fails to build with 1.10.x versions - Added OpenShadingLanguage-shaderinstalldir.patch shaders are installed directly under /usr see: https://github.com/imageworks/OpenShadingLanguage/issues/955obs-arm-11 1652320969 1.11.15.0-bp154.1.281.11.15.0-bp154.1.28OpenShadingLanguageshaderscolor2.hcolor4.hmatrix33.hoslutil.hstdosl.hvector2.hvector4.h/usr/share//usr/share/OpenShadingLanguage//usr/share/OpenShadingLanguage/shaders/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP4/standard/420bd731612b970ec5f17837b2ebc2ad-OpenShadingLanguagecpioxz5aarch64-suse-linuxdirectoryC source, ASCII textc]J}oFI utf-8fda719c5ad7364cf546e0f10a3a7c0f0eb62a26be1c1a050e1d50bc5ffad36dc?P7zXZ !t/#]] crt:bLL &p0 zYe^~ \X;鑢|g_Wk%A{[I:NnquCVSlUK9ݴyhnH]6doA̻l$X e,J x6 bXĭ@[B u., ?~ۇ&zEfto$Ay. 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