libSDL_gfx-devel-32bit-2.0.26-bp153.1.1 >  A `nМ!M@eeepi M^\IƖu</F6gjV œD&AW2`*G ƴz7b4ޥwhGWRs@Sr{#vG`&E`N˧Nu`ƞO/e2GPatPBGSIMLŕ3CxVU{?݊ʡ|ī(F' d_!jv%w<D=>p<?d  * g 28@H L P X  Dd(?8H 9p :' G H I X Y \ ] ^ b /c dSeXf[l]upvxwxyClibSDL_gfx-devel-32bit2.0.26bp153.1.1Libraries, includes and more to develop SDL_gfx applicationsThe SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.`nlamb26SUSE Linux Enterprise 15 SP3openSUSEZlibhttps://bugs.opensuse.orgDevelopment/Libraries/X11http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/linuxx86_64`n`n29ac7e9aa7aa9dec12809d66c63111547895630b41d7a73fc08c28391698af60libSDL_gfx.so.15.9.1rootrootrootrootSDL_gfx-2.0.26-bp153.1.1.src.rpmlibSDL_gfx-devel-32bitlibSDL_gfx-devel-32bit(x86-32)pkgconfig(SDL_gfx)@@     /usr/bin/pkg-configlibSDL_gfx-devellibSDL_gfx15-32bitpkgconfig(sdl)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)2.0.262.0.261.2.03.0.4-14.6.0-14.0-15.2-14.14.1[v[l,Tq@TRODNs:@N@MbSK`*bjorn.lie@gmail.comrpm@fthiessen.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejreidinger@suse.comjengelh@medozas.dejengelh@medozas.detzotsos@opensuse.orgjengelh@medozas.de- Readd SDL_gfx-devel Provides/Obsoletes, still needed.- Update to 2.0.26 * Included patch for CMake builds against SDL2 * Fixed bug in rotozoomSurfaceSizeTrig- Remove redundant requires- Use source URLs. Specfile cleanups.- Update to new upstream release 2.0.25 * Unspecified bugfixes related to MMX support, _aaline, SDL_gfxBlitFunc.h, 32-bit RGBA blending function and pixel blend routine - Set RPM groups to the same values as on the main SDL packages - Own /usr/include/SDL as well- update to version 2.0.23 * Updated sources to resolve some splint (static code analysis) issues * Updates for OpenSDK (WinCE6/ARM) build target (patch contributed itsnotabigtruck) * Added OSX Xcode3+ template files to Other Builds collection (contributed by Vasyl) * Added various fixes and improvements contributed by folks on sourceforge (thanks contributors). * Switched library and test code to zlib license. - fix self obsoletion- Add libSDL_gfx-devel to baselibs - Remove redundant tags/sections- Use %_smp_mflags for parallel building - Strip %clean section (not needed on BS)- Updated to version 2.0.22 * Fixed line width calculation for normal and textured polygons (patch contributed by Daniel (SupSuper) * Fixed version setup in configure.in * Added rounded rectangle and rounded box primitives * Updated test program for roundedbox + left/right-click support * Fixed pie calculation (line-case detection, end-angle clipping) * Updated DLL_EXPORT handling and added WIN64 test (patch contributed by tigerfishdaisy) * Added thick line primitive based on Murphy's algorithm- package baselibs.conf2.0.26-bp153.1.12.0.26-bp153.1.12.0.25libSDL_gfx.soSDL_gfx.pc/usr/lib//usr/lib/pkgconfig/-fomit-frame-pointer -fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protectionobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP3/standard/8cc468894e0d00f969fa78b0843967d9-SDL_gfxcpioxz5x86_64-suse-linuxpkgconfig filePRRutf-8f56879bd7142051b514b9098ad28df729322698ebbb1a8345dc13b4289cd19fe?@7zXZ !t/] cr$x#DfeiUJWHq-aƫi=Xº=\sWtB fzT-N/#w, .O"ڢG*Ftj!Ȃ{OSAe|+yk[8yЛ FaK 5C. 1. ;g V>ڙr_ݩtRZ1]5SleTx x@$J br=G,'R<3X U4M;pߩy( q!,5< P`=n> YZ