dav1d-0.8.2-bp153.1.2 >  A `B!M@eeeq!Zc= vFlݹNʃq,wn.:CW)+ƻLd-"3,K 5AP2i %/s{}D e5G\@i&7!UE<ɭ2,ߣ}хC+le+{cz. At(K,qTjSHkP'O\5IYrG n|S2QV'9a310d2293b2f13bb3b25a2bb572b2e85913bd61be5222355cd767c9f630bbc44ae64d70bcf9fa7a3abc8273b71afb0d2def4dd9g̉`B!M@eee,2 K4AÿG*Pp>'?&d  ' Jsy      L  (89:F$G$,H$0I$4X$8Y$@\$`]$d^$jb$tc%d%e%f%l%u%v%w&hx&ly&p z&&&&&Cdav1d0.8.2bp153.1.2An AV1 decoderdav1d is a SIMD-enhanced decoder for AV1 video. It features * Accelerated assembly using x86 AVX2. * Partial acceleration using x86 SSSE3 and ARM NEON. * Support for bitdepths 8, 10 and 12. * Support for chroma subsamplings 4:2:0, 4:2:2, 4:4:4 and grayscale. AV1 is a royalty-free video codec by the Alliance for Open Media. It has the potential to be up to 20% better than the HEVC codec.`Bs390zp23pSUSE Linux Enterprise 15 SP3openSUSEBSD-2-Clausehttps://bugs.opensuse.orgProductivity/Multimedia/Video/Editors and Convertorshttps://code.videolan.org/videolan/dav1dlinuxs390xp`Ba38bac60b4f399763bee896beb725a36b2038d1cf7452edf576e4236e61cdce5rootrootdav1d-0.8.2-bp153.1.2.src.rpmdav1ddav1d(s390-64)@@@@@@@@@    libc.so.6()(64bit)libc.so.6(GLIBC_2.17)(64bit)libc.so.6(GLIBC_2.2)(64bit)libc.so.6(GLIBC_2.4)(64bit)libdav1d.so.5()(64bit)libm.so.6()(64bit)libm.so.6(GLIBC_2.2)(64bit)libpthread.so.0()(64bit)libpthread.so.0(GLIBC_2.2)(64bit)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)3.0.4-14.6.0-14.0-15.2-14.14.1`3_`@__N7^@^^b;@]]5@]n]H@\\@\ֹ@\@\@\N\@\}@\I\I\Luigi Baldoni aloisio@gmx.comLuigi Baldoni Dominique Leuenberger aloisio@gmx.comLuigi Baldoni Luigi Baldoni Luigi Baldoni Luigi Baldoni Luigi Baldoni Luigi Baldoni olaf@aepfle.deLuigi Baldoni Luigi Baldoni Luigi Baldoni Dominique Leuenberger Luigi Baldoni Luigi Baldoni Jan Engelhardt Luigi Baldoni Luigi Baldoni - Update to version 0.8.2 * ARM32 optimizations for ipred and itx in 10/12bits, completing the 10b/12b work on ARM64 and ARM32 * Give the post-filters their own threads * ARM64: rewrite the wiener functions * Speed up coefficient decoding, 0.5%-3% global decoding gain * x86 optimizations for CDEF_filter and wiener in 10/12bit * x86: rewrite the SGR AVX2 asm * x86: improve msac speed on SSE2+ machines * ARM32: improve speed of ipred and warp * ARM64: improve speed of ipred, cdef_dir, cdef_filter, warp_motion and itx16 * ARM32/64: improve speed of looprestoration * Add seeking, pausing to the player * Update the player for rendering of 10b/12b * Misc speed improvements and fixes on all platforms * Add a xxh3 muxer in the dav1d application- Update to version 0.8.1 * Keep references to buffers valid after dav1d_close(). Fixes a regression caused by the picture buffer pool added in 0.8.0. * ARM32 optimizations for 10bit bitdepth for SGR * ARM32 optimizations for 16bit bitdepth for blend/w_masl/emu_edge * ARM64 optimizations for 10bit bitdepth for SGR * x86 optimizations for wiener in SSE2/SSSE3/AVX2- Update to version 0.8.0 * Improve the performance by using a picture buffer pool; * ARM32 optimizations for 8bit bitdepth for ipred paeth, smooth, cfl * ARM32 optimizations for 10/12/16bit bitdepth for mc_avg/mask/w_avg, put/prep 8tap/bilin, wiener and CDEF filters * ARM64 optimizations for cfl_ac 444 for all bitdepths * x86 optimizations for MC 8-tap, mc_scaled in AVX2 * x86 optimizations for CDEF in SSE and {put/prep}_{8tap/bilin} in SSSE3 - Bump soversion to 5 - Drop dav1d-nasm-2.15.patch (merged upstream)- Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.- Update to version 0.7.1 * ARM32 NEON optimizations for itxfm, which can give up to 28% speedup, and MSAC * SSE2 optimizations for prep_bilin and prep_8tap * AVX2 optimizations for MC scaled * Fix a clamping issue in motion vector projection * Fix an issue on some specific Haswell CPU on ipred_z AVX2 functions * Improvements on the dav1dplay utility player to support resizing- Update to verison 0.7.0 * Faster refmv implementation gaining up to 12% speed while - 25% of RAM (Single Thread) * 10b/12b ARM64 optimizations are mostly complete: + ipred (paeth, smooth, dc, pal, filter, cfl) + itxfm (only 10b) * AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize * AVX2 for cfl4:4:4 * AVX-512 CDEF filter * ARM64 8b improvements for cfl_ac and itxfm * ARM64 implementation for emu_edge in 8b/10b/12b * ARM32 implementation for emu_edge in 8b * Improvements on the dav1dplay utility player to support 10 bit, non-4:2:0 pixel formats and film grain on the GPU- Update to version 0.6.0 * New ARM64 optimizations for the 10/12bit depth: + mc_avg, mc_w_avg, mc_mask + mc_put/mc_prep 8tap/bilin + mc_warp_8x8 + mc_w_mask + mc_blend + wiener + SGR + loopfilter + cdef * New AVX-512 optimizations for prep_bilin, prep_8tap, cdef_filter, mc_avg/w_avg/mask * New SSSE3 optimizations for film grain * New AVX2 optimizations for msac_adapt16 * Fix rare mismatches against the reference decoder, notably because of clipping * Improvements on ARM64 on msac, cdef and looprestoration optimizations * Improvements on AVX2 optimizations for cdef_filter * Improvements in the C version for itxfm, cdef_filter - Bump sover to 4- Update to version 0.5.2 * ARM32 optimizations for loopfilter, ipred_dc|h|v * Add section-5 raw OBU demuxer * Improve the speed by reducing the L2 cache collisions * Fix minor issues- Update to version 0.5.1 * SSE2 optimizations for CDEF, wiener and warp_affine * NEON optimizations for SGR on ARM32 * Fix mismatch issue in x86 asm in inverse identity transforms * Fix build issue in ARM64 assembly if debug info was enabled * Add a workaround for Xcode 11 -fstack-check bug - Dropped arm64_ipred_symbols_aligned.patch (merged upstream)- Update to version 0.5.0 Medium release fixing regressions and minor issues, and improving speed significantly: * Export ITU T.35 metadata * Speed improvements on blend_ on ARM * Speed improvements on decode_coef and MSAC * NEON optimizations for blend*, w_mask_, ipred functions for ARM64 * NEON optimizations for CDEF and warp on ARM32 * SSE2 optimizations for MSAC hi_tok decoding * SSSE3 optimizations for deblocking loopfilters and warp_affine * AVX-2 optimizations for film grain and ipred_z2 * SSE4 optimizations for warp_affine * VSX optimizations for wiener * Fix inverse transform overflows in x86 and NEON asm * Fix integer overflows with large frames * Improve film grain generation to match reference code * Improve compatibility with older binutils for ARM * More advanced Player example in tools - Bump soversion to 3 - Added arm64_ipred_symbols_aligned.patch to fix aarch64 build- Update to version 0.4.0 * Fix playback with unknown OBUs * Add an option to limit the maximum frame size * SSE2 and ARM64 optimizations for MSAC * Improve speed on 32bits systems * Optimization in obmc blend * Reduce RAM usage significantly * The initial PPC SIMD code, cdef_filter * NEON optimizations for blend functions on ARM * NEON optimizations for w_mask functions on ARM * NEON optimizations for inverse transforms on ARM64 * Improve handling of malloc failures * Simple Player example in tools - Dropped dav1d.armv6.patch (merged upstream) - Bumped SOVERSION to 2- Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)- Update to version 0.3.1 * Fix a buffer overflow in frame-threading mode on SSSE3 CPUs * Reduce binary size, notably on Windows * SSSE3 optimizations for ipred_filter * ARM optimizations for MSAC- Update to version 0.3.0 * Fixes an annoying crash on SSSE3 that happened in the itx functions- Update to version 0.2.2 * Large improvement on MSAC decoding with SSE, bringing 4-6% speed increase The impact is important on SSSE3, SSE4 and AVX-2 cpus * SSSE3 optimizations for all blocks size in itx * SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422 and 444) * Speed improvements on CDEF for SSE4 CPUs * NEON optimizations for SGR and loop filter * Minor crashes, improvements and build changes- Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d, produces -32bit packages that would be uninstallable otherwise.- Update to version 0.2.1 * SSSE3 optimization for cdef_dir * AVX-2 improvements of the existing CDEF optimizations * NEON improvements of the existing CDEF and wiener optimizations * Clarification about the numbering/versionning scheme- Update to version 0.2.0 * ARM64 and ARM optimizations using NEON instructions * SSSE3 optimizations for both 32 and 64bits * More AVX-2 assembly, reaching almost completion * Fix installation of includes * Rewrite inverse transforms to avoid overflows * Snap packaging for Linux * Updated API (ABI and API break) * Fixes for un-decodable samples- Redo description and mention SIMD acceleration.- Moved license file to library package- Initial stable package (v0.1.0)s390zp23 16149959170.8.2-bp153.1.20.8.2-bp153.1.2dav1d/usr/bin/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protectionobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP3/standard/c969db60d703b4e204e5af676d1af39c-dav1dcpioxz5s390x-suse-linuxELF 64-bit MSB shared object, IBM S/390, version 1 (SYSV), dynamically linked, interpreter /lib/ld64.so.1, BuildID[sha1]=4b078f2bdc6c752981b24c43847e64de14212b04, for GNU/Linux 3.2.0, not stripped RRRRRRRRRܣu dhutf-8afe67dcc4a266cefd7804c1715342366ab6614ea5debd39e0c10ef9ca1fbe4b7? 7zXZ !t/k<] crv9wHm. : fT朂l|.>N^^R1:\Ч;O Kbt''geӬħ+0.M 10yCchn6$82$L@6!}IReK- n9klFJ+Ad-OYKЬ(PcKbsٸ#)?-Av0&sb5,ؓ[5P@e:fsNhzjV y~joBsm[Ho4(P{^@+n35RϹYիw]Q.uVƝyJu^[ `' $ahBvb_G'X찼I f0OT&c v;tqT, 9Z%fEzy.T[ xāj)e'.0iz6T Rxs.?6IGzRP@K:Y`nPaӴ ۱;,~.klpp&w~㉭*1Wű'U~*et-]0@Me+BsRt"l4^#TUwj X)2 Y00i>, mĦh~D&Բ34$q~# }{Iw$z X/ʖ!!L0QB!D{Y V} ߎ7x%-Ntf7Q5,tkeY:jıX߭q.چ kˇLꔚ=ʓKˇ4mk8DruJUק1IF@K\egݧ}Sbk+95ti rWx <JxfABOY6@pR'ɉ㷿ͮ1V`8cKp^)vJn쮨 )z:ƅ͸ "bv6I2^zg"v03jgvsw}7}^rɓA]=fµt4 Xu+UlrNzO{ËFkД J5| &>s!/U2dvNY(N)؛)<􊟙챆nnK7*c/3P7x̝!<׌E #QZ~#0XT^;h80}m|6KJZ D?cQB XO>jF?NOrjbj=VA08/= P,OZnDXϧ*q3܏ZR1%#r 4Uf<4r$f~6Ć8?{XX>TY}IW Y}C\}6'PJ&ƘJQ7_}{/S@S|2K K{42s}|1Va5Krjda;N\ (\<43|9^!n' = ~3T q *=R9P_ O?-edջhm9 AM(\xB$E+=C#]->N%wR$2DVz04VIc}Am7~]rSky]F #.Śpz^;_8,4&=추|, ]cpI^[k[ }`+(qw d< wɆLmf,k9t` GF";%xQ"^Zգɽ뱳`###Ke|E[`d{I[C%: ]ӓ4B}ߚ"|09 d`a~)Z( Nr}ly!ZuG.)Ↄ߁z3ѲIʇ |KO5&QkwƽBNrXj UQu/2I/{^B׬4_(l❣28؄Mmh>Tb5 +".ݟ*KX`Np,{G: 1h!jjQCm:QhMCSwRߵ:hI+ ok*#RyOZ̥!TMG޻o]HI~[SR{jԧ=H~ܶKvuyti^&nL=h*Bh|j_-Uv](? #y.נl\Ogh^FH=+楇,(Qu|jBʋgƳPBn]OW*.֥uQwŚ8mtuQdCZJEu1?a"veAAFq#e\9 7(Rw @u;η)EU ̀BdFEaq}Is̪V{᱆|,qRh8N8MTaJR(k}? 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