solarus-gui-1.6.4-bp153.1.20 >  A `C\!M@eeeKLX|V+h>$muf;᧽I6,d2Cdםdx!" kw'hW},ߴ#:mn79`5 fG s%/6@+ շC98f㸘^RC郞N n-QwbI3+ P IQ,%S cw"^ OZFz ͂I; bz ʨyP Fnϳcl/%mh\XO7̠'he_"tA>)d-IqjXXEָ%#jU E nK%w n}:b%an &_@ެz+%,繰GZd+&>'j+sNgc'eFBPv6g.k|y4IaRQYzXA=g$/b>p>6H?68d  P *IOX   0  v<D ( 8 9 H: F,G,(H,pI,X,Y,\-]-X^.b0c1,d1e1f1l1u1v1 w4x54y5|z555564Csolarus-gui1.6.4bp153.1.20Graphical user interface to launch Solarus gamesThis package provides a graphical user interface to launch games based on the Solarus engine.`C\Sobs-arm-1SUSE Linux Enterprise 15 SP3openSUSEGPL-3.0-or-laterhttps://bugs.opensuse.orgAmusements/Games/RPGhttps://www.solarus-games.org/linuxaarch644hy<\ FPKA큤AA큤A큤`C\E`C\L^&;^&;^&;`C\L`C\L^&;^&;^&;^&;^&;^&;`C\P^&;^&;^&;^&;b72fa27b929c46f9d944b17398c6eb0e2c047bf63b0a2aa7ff2fa1520b0acf3b2bd8794c7a1bba77cff3fed96032f9c01b99691222aac2ad0edef21efb6aaccc5f64101cbfd4682739a480ac9cf7c2ec5d38fced612d3a71b57754570251c1123b98aefcb101ee4ed1f3ab8de96c1329f9c87875c7d9b75f32bfafddd34be2810d1264d0da207462f693199e9af9658a8246c4a30906fd2e50b84c1c3656868a71e994604bcf1f0cceb6144ff120426b8d1076209aac21e9b060f6ca543803df913de4f32b512a0abcd6621b3b85aa3a499f25c90490094e1fc22dd1454505bfb7a8bdb1324257021dac4df4c51bec8ba944ea625e99bbd45b3d693c73a517d6e8acd3be6a0157db1e5623cc6ad6c0222df13a58ed845a7d695bee60e908202366e9a165b6191a0510d7e1e6a76d9cea2a09cfe4772a5da06926277863920851309875d925041d909bc705473d6c4b7905272aea15c1c2389088c26c161bae1f8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b9037a667d4b65a5a0ce649be1ba1c029619712cd7910beefd3d24bb458cb20c95d18d84e10bb1deb549378521d03561ae0aaa9860561b6233e13b2417e4a98739eerootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootsolarus-1.6.4-bp153.1.20.src.rpmapplication()application(solarus-launcher.desktop)metainfo()metainfo(solarus-launcher.appdata.xml)solarus-guisolarus-gui(aarch-64)solarus:/usr/bin/solarus-launcher@@@@@@@@@@@@@@@@@@@    ld-linux-aarch64.so.1()(64bit)ld-linux-aarch64.so.1(GLIBC_2.17)(64bit)libQt5Core.so.5()(64bit)libQt5Core.so.5(Qt_5)(64bit)libQt5Gui.so.5()(64bit)libQt5Gui.so.5(Qt_5)(64bit)libQt5Widgets.so.5()(64bit)libQt5Widgets.so.5(Qt_5)(64bit)libc.so.6()(64bit)libc.so.6(GLIBC_2.17)(64bit)libgcc_s.so.1()(64bit)libgcc_s.so.1(GCC_3.0)(64bit)libsolarus-gui.so.1()(64bit)libsolarus.so.1()(64bit)libstdc++.so.6()(64bit)libstdc++.so.6(CXXABI_1.3)(64bit)libstdc++.so.6(GLIBCXX_3.4)(64bit)libstdc++.so.6(GLIBCXX_3.4.21)(64bit)libstdc++.so.6(GLIBCXX_3.4.9)(64bit)rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)3.0.4-14.6.0-14.0-15.2-14.14.1^^@^y@]k]]2@]V]N\'@YX7@X@XAV@VP\antoine.belvire@opensuse.organtoine.belvire@opensuse.orgChristophe Giboudeaux antoine.belvire@opensuse.orgJan Engelhardt antoine.belvire@opensuse.organtoine.belvire@opensuse.organtoine.belvire@opensuse.orgaloisio@gmx.commailaender@opensuse.orgjengelh@inai.demailaender@opensuse.orgrpm@fthiessen.derpm@fthiessen.de- Update to version 1.6.4: * Fix desktop file validation warning. - Remove solarus-1.6.3-desktop-version.patch: Merged upstream.- Update to version 1.6.3: * Engine changes: + Fix macOS port not working since 1.6.1 due to OpenGL. + Fix shaders compilation in some OpenGL ES 3.0 platforms (gl#solarus-games/solarus#1437). + Fix UTF-8 quest path encoding handling (gl#solarus-games/solarus#1429). + Fix UTF-8 file names in Lua Open File API for Windows (gl#solarus-games/solarus#1413). + Fix memory usage when visiting very large maps (gl#solarus-games/solarus#1395). + Fix crash when removing the shadow of a carried object (gl#solarus-games/solarus#1423). + Fix crash when stopping the movement of a thrown object (gl#solarus-games/solarus#1452). + Fix carried object shadow still displayed after removing it (gl#solarus-games/solarus#1436). + Fix animating hero sprites dynamically created (gl#solarus-games/solarus#1348). + Fix hero speed when going from deep water to shallow water (gl#solarus-games/solarus#1186). + Fix trail sprite not taking the hero's direction (gl#solarus-games/solarus#1464). + Fix ground sprite still displayed while jumping (gl#solarus-games/solarus#1458). + Fix custom states wrongly affected by ground speeds (gl#solarus-games/solarus#1416). + Fix custom states not activating side teletransporters (gl#solarus-games/solarus#1448). + Fix streams continuing to act when the layer has changed. + Fix enemy:on_dying() not called when setting enemies life to zero (gl#solarus-games/solarus#1440). + Fix talking to NPCs while swimming (gl#solarus-games/solarus#1043). + Fix creating dynamic sprite with tileset anims (gl#solarus-games/solarus#1461). * GUI changes: + Fix UTF-8 quest path encoding handling (gl#solarus-games/solarus#1429). + Add drag and drop functionality to add new quests (gl#solarus-games/solarus#1420). - Remove merged patches: * solarus-1.6.2-install-gui-translations.patch. * 0001-Use-pkg-config-to-get-more-search-paths.patch. - Add solarus-1.6.3-desktop-version.patch: Fix desktop file validation warning. - Add system's glm as build dependency: It's not bundled anymore. - Enable test 1269: It's back to stable. - Handle some file name changes.- Add patch to find moonjit: * 0001-Use-pkg-config-to-get-more-search-paths.patch- Fix translation loading: * Update solarus-1.6.2-install-gui-translations.patch with final version pushed to upstream.- Package description updates.- Update to version 1.6.2: * Fix scrolling teletransporters with a square size (#1412). * Fix hero displayed above stairs walls. - Install translations for solarus-gui: * Add solarus-1.6.2-install-gui-translations.patch. * Create solarus-gui-lang subpackage. - Add _service file to create a tarball without the big 'libraries' folder which is relevant only for Windows/Mac builds. - Disable check section on Leap <= 15.1 to fix build. - Disable test "lua/bugs/1269_coroutines" as it is unstable. - Remove obsolete build dependency on update-desktop-files.- Update to 1.6.1: * Engine changes: + Add `-force-software-rendering` switch to solarus-run. + Add argument to set mouse cursor visibility on start (#1263). + Add simple performance counters to the engine (#1280). + Add argument to set fullscreen mode on start (#1281). + Add joypad buttons combo for quitting the engine (#1283). + Add git revision information to build and main loop startup (#1292). + Add argument to set the joypad axis deadzone (#1293). + Add debug warning if a surface is larger than 2048 x 2048 (#1294). + Add support of carried object sprites with multiple directions (#1392). + Improve CMake build (#1270, #1276, #1277, #1288, #1320). + Fix several crashes (#1354, #1371, #1353, #1366, #1374, [#1361]). + Other bugfixes. See installed changelog.txt for more details. * Lua API changes: + This release adds new features but does not introduce any incompatibility. + Add methods game:get/set_transition_style() (#1368). + Add methods state:get/set_can_use_teletransporter/switch/ stream() (#1363). + Make surface, text_surface and timer userdata types indexable (#1394). - Remove solarus-1.6.0-fix-desktop-exec.patch: Fixed upstream. - Update spec file: * Split GUI and GUI library from main package. * Update URL, Source and Description fields. * Remove obsolete desktop_database_post(un) macros. * Use cmake_build macro. * Add check section.- Update to 1.6.0: * Engine changes: + Solarus 1.5 quests are still supported by Solarus 1.6. + Add support of OpenGL shaders. + Replaced SDL renderer by a custom GL backend. + Improve the performance of loading images. + Maps can now use multiple tilesets. + Animated tile patterns can now have any frame number and delay. + Treasure dialogs are now optional. + Allow entities to have a non-multiple of 8 size. + Don't center the hero on non-blocking streams. + Allow pickables to follow streams. + Blocks can now be moved multiple times. + Add support of .otf fonts. + Improve Lua error messages. + CLI can accept an archive's path as argument. + Bug fixes. * Solarus launcher GUI changes: + Show the path and the compatibility format of each quest. + Lua console: provide variables game, map, entities and tp function. + Clear the console when a quest is started. + FileDialog now expects a file, either quest.dat or an archive (.solarus, .zip). * Lua API changes: + This release adds new features and deprecates a few ones but does not introduce any incompatibility. + See installed changelog.txt for full changelog. - Update build dependencies: * Add pkgconfig(gl): Was already pulled by other dependencies but now it's actually used. - Update patches: * Drop appdata.patch: Fixed upstream. * Add solarus-1.6.0-fix-desktop-exec.patch: Fix executable name in desktop file.- Update to 1.5.3 * Speed up loading maps by keeping tilesets in a cache (#1019). * Fix text_surface:set_horizontal/vertical_alignment() not working. * Fix parallax dynamic tiles still displayed when disabled or invisible. * Improve error message of non-square tile patterns with diagonal obstacles. - Dropped luajit-5_1-2.1.patch and icons-desktop-man.patch (merged upstream)- Add appdata.patch for https://en.opensuse.org/openSUSE:AppStore- Implement shared library packaging guideline. Trim filler words from description.- New upstream version 1.5.1 - build the Qt5 quest launcher GUI - remove fix-libsuffix.patch (included upstream) - remove fix-luajit-cmake.patch (included upstream) - add luajit-5_1-2.1.patch to fix the build with LuaJIT 2.1 - add icons-desktop-man.patch to complete the cmake installation- New upstream version 1.4.5: * Fix file name not shown when there is an error in dialogs file. * Fix saving special characters in data files. * Fix sol.main.load_file() returning a string instead of nil on error. * Fix performance issue when sprites have huge frame delays. * Fix collisions triggered for removed entities. * Fix hero disappearing if lifting animation has less than 5 frames. * Fix collisions with diagonal dynamic tiles larger than 8x8. * Fix path finding movement not working with NPCs. * Fix stuck on non-traversable dynamic tiles covered by traversables. * Fix collision detection of custom entities that do not move. * Fix pickables with special movement falling in holes too early. * Fix blocking streams not working when the hero's speed is greater.- Updated to 1.4.4: * spec file clean up * Added fix-libsuffix.patch to install library into /usr/lib64 on e.g. x86_64 instead /usr/lib * Added fix-luajit-cmake.patch to detect luajit headers in include path with lua_suffix.obs-arm-1 1615027283 1.6.4-bp153.1.201.6.4-bp153.1.20 solarus-launcherappdatasolarus-launcher.appdata.xmlsolarus-launcher.desktopsolarus-launcher.png20x20appssolarus-launcher.pngsolarus-launcher.pngsolarus-launcher.pngsolarus-launcher.pngsolarus-launcher.svgsolarus-launcher-symbolic.svgsolarus-guilicense.txtlicense_gpl.txtsolarus-launcher.6.gzsolarus-launcher.png/usr/bin//usr/share//usr/share/appdata//usr/share/applications//usr/share/icons/hicolor/16x16/apps//usr/share/icons/hicolor//usr/share/icons/hicolor/20x20//usr/share/icons/hicolor/20x20/apps//usr/share/icons/hicolor/24x24/apps//usr/share/icons/hicolor/32x32/apps//usr/share/icons/hicolor/48x48/apps//usr/share/icons/hicolor/scalable/apps//usr/share/icons/hicolor/symbolic/apps//usr/share/licenses//usr/share/licenses/solarus-gui//usr/share/man/man6//usr/share/pixmaps/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protectionobs://build.opensuse.org/openSUSE:Backports:SLE-15-SP3/standard/4d7c315cb31aa95ef19f49577ff77836-solaruscpioxz5aarch64-suse-linux  ELF 64-bit LSB shared object, ARM aarch64, version 1 (SYSV), dynamically linked, interpreter /lib/ld-linux-aarch64.so.1, BuildID[sha1]=5de22d6d78ac90454ee924590f2589946b45f43d, for GNU/Linux 3.7.0, not strippeddirectoryXML 1.0 document, UTF-8 Unicode textUTF-8 Unicode textPNG image data, 16 x 16, 8-bit colormap, non-interlacedPNG image data, 20 x 20, 8-bit colormap, non-interlacedPNG image data, 24 x 24, 8-bit colormap, non-interlacedPNG image data, 32 x 32, 8-bit colormap, non-interlacedPNG image data, 48 x 48, 8-bit colormap, non-interlacedSVG Scalable Vector Graphics imageASCII texttroff or preprocessor input, ASCII text (gzip compressed data, max compression, from Unix)PNG image data, 512 x 512, 8-bit colormap, non-interlacedRRR R RRRRRRR R RRRRR RRPPPPD{}Sj"Dutf-8ea6826e9bbc9abcfd5e50a7c6424566bd5bac867e3154d98d4567de2b469b03c? 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