libgamemode-devel-1.5-lp152.1.5 >  A ^/=„5@dԳX74ԏ" VZƢXnVd0Msx;0;pq:%P 7h"|N `vJ9 Avto$K@:tUɔQHM$qT٧H5_Q{2]WMS{A r ܅8lAQ9U1pc^7Zp>?d " M04<@S\i     4 ; hd(:8D9|:FEGXHtIXY\]^Wbcldefluvw@x\yxzClibgamemode-devel1.5lp152.1.5Headers for compiling games using GameModeGameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS. This package contains the headers required to compile games with built-in GameMode support.^goat075openSUSE Leap 15.2openSUSEBSD-3-Clausehttps://bugs.opensuse.orgDevelopment/Libraries/C and C++https://github.com/FeralInteractive/gamemodelinuxx86_64-ށA큤^(Y^^^^^^(Yc2ebade9adefe40eae36c1529399763c3816ff132e8a8f1030d92522a8f131ec064be5e80b7414113c8cbdec2adf1bf20a33776ff97ee328361361ddcfb0269cfa23e148031fff55b2a2e8b5135e217c93aba22bcd86115bf3bcf42d13fbc377325dedef09ea1bc8096b4da31c04a56c3fc31cdd1ac930e8be8f87dd7d15e58dlibgamemode.so.0libgamemodeauto.so.0rootrootrootrootrootrootrootrootrootrootrootrootrootrootgamemode-1.5-lp152.1.5.src.rpmlibgamemode-devellibgamemode-devel(x86-64)pkgconfig(gamemode)pkgconfig(gamemode-auto)@    /usr/bin/pkg-configlibgamemode0libgamemodeauto0rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)1.51.53.0.4-14.6.0-14.0-15.2-14.14.1^)]6\9\@\@\[ug@[qr[W[ZZZ@Z@marix@marix.orgAndreas Prittwitz Christophe Giboudeaux Matthias Bach Matthias Bach Andreas Prittwitz jengelh@inai.demarix@marix.orgmarix@marix.orgmarix@marix.orgmarix@marix.orgmarix@marix.orgmarix@marix.orgmarix@marix.org- Update to version 1.5: * Introduce a new pidfd based set of D-Bus APIs. * Dynamically change governor on integrated GPUs for improved performance. * Various other fixes and improvements.- Update to version 1.4 * Add new D-Bus methods/properties for use by external tools such as the GameMode GNOME Shell extension. * Fix I/O priority and niceness optimisations to apply to the whole process rather than just the thread that requests GameMode. * gamemoded will now automatically reload the configuration file when it is changed and update optimisations on current clients. * Add support for using the client library inside Flatpak by communicating with the daemon via a portal. * Client library now uses libdbus rather than sd-bus. * Fix gamemoderun to use the correct library path depending on whether the app is 32-bit or 64-bit. * Support the GAMEMODERUNEXEC environment variable to specify an extra wrapper command for games launched with gamemoderun (e.g. a hybrid GPU wrapper such as optirun). * Various other fixes and improvements. - Removed gpuctl-fixes.patch already included in 1.4 - Added "BuildRequires: pkgconfig(dbus-1)" to spec file which is needed by version 1.4- Fix the gamemode build requirement.- Update to version 1.3.1 * Disables screensaver when the game is running. * New `gamemoderun` script to run games in GameMode which don't support it themselves. * Add GPU managment capabilities. - Removed hardening.patch already included in 1.3. - Add gpuctl-fixes.patch hardening the new GPU features.- Include the baselibs.conf in the source RPM.- Add baselibs.conf to also build -32bit packages for the x86-64 arch as they are required by 32bit games in wine. See https://github.com/FeralInteractive/gamemode/issues/25.- Wrap descriptions. Add missing Group: lines. - Use noun phrase in summary.- Add hardening.patch: This backports bugfixes and hardenings resulting from the Factory-inclusion security review and already accepted by upstream. - Stop suppressing linter warning for the PolicyKit priviledge escalation. This has been properly handled via boo#1093979 now. - Suppress false positive lintian caused by a % symbol in the description of the libgamemodeauto library.- Update to version 1.2: + Store the initial governor state on mode enter + Config now supports defaultgov and desiredgov + Add support for renice-ing games to a higher priority (renice config option) + Make libraries properly versioned. - Gamemoded is now run as a Systemd service in the user session but still activated via D-Bus.- Fix compilation on Leap 42.3.- Add Documentation files: + License + Sample configuration file + README.openSUSE documenting how to apply configuration- Replace Systemd unit by a D-Bus service. + The Systemd unit does not work on openSUSE as it lacks access to D-Bus. + The D-Bus service is zero configuration for the user.- Work around Leap 42.3's default compiler being to old.- Initial experimental package version. + Provides the GameMode daemon + Provides the auto-GameMode library + Provides a devel package with the GameMode client headergoat07 15899762451.5-lp152.1.51.5-lp152.1.51.51.5gamemode_client.hlibgamemode.solibgamemodeauto.sogamemode-auto.pcgamemode.pclibgamemode-develLICENSE.txt/usr/include//usr/lib64//usr/lib64/pkgconfig//usr/share/licenses//usr/share/licenses/libgamemode-devel/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Leap:15.2/standard/fee3505210b82a38cfbeeccd1e8578a8-gamemodecpioxz5x86_64-suse-linuxC source, ASCII textpkgconfig filedirectoryASCII textPRPR),sCutf-8e23287b9b0f2b1d70daa7497c920181e4caac3c2da09c3d5698cda494a1f4bf1? 7zXZ !t/:7 ] crv(vX0@O0ޗ>AiA8bG?ð% |9 j+H^juWNpo;1 jWy_6o&pl>~TDFNi9}<t[%{e%2[9Ta_'{<ຼHlh>o&ƬOL, ^J'p)*+_=Xh镎#֧*biؕDw%UƬ:w7)oqsU!RM6Pn ~?ȍ66M#Kc)!nGߚߋc1y+CѼ t-PlO oc:Ba-Sb ,+4xbtrے"A1^H+)KǀiJ}('>+ *Y٘dqD &#Dռ΅p&\ 3@l.p+[EeHaS@GP)?w}[_\I&clUʐvGqN V@ih܌FҸN%L8ڶ^u} / FV M@S`<,M)Y(7)(s}K!LMob.`ALb/M.0*J$ndn&XUZx3O4# `w;lO u땸*,w&?P-Ѳe ;A]SLJ-w (W(P _LQoA"wX%H#$%]iWXدvЙNTaZK'^ ]ц`ތexS'b _\|RȊ?&gMդ&𘾏xemR 7bJ6s+|OYNHΧOůPWeOWR)4LK3u8> SgvY{b;g+m07x\H QٸY-!n=<{4 ~gE c35}jwz s9&'C5S&Y}/αqF'z 1Γ׆6Yb]vv ޣc7g"Z7>mѬ] `@d'%] ѡVH)

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