chocolate-doom-bash-completion-3.0.0-lp151.2.3 >  A \(/=„HRVIB 6}R[UWÎ>=Dݺ E/!1O\>$^Jiѷ1=Wn :v!΂^TU'6)NR+uDЙ:&.=`? ەE],}LB:uϨTsP;olշL-Gک$(> E%LK:X"]'{Yγ> +(+ Qw͏ TVuw1}211b38b65221720d988396253d961a48775d74098ae0bd23b00b343d914b1104b28132a8851349366dbcf2044a424c7805b8e711a(̉\(/=„Uvi@>2@#XE%Md)لA:+¨hS#k,ĦRYX8x*6tP?g=+/SCON4T^ey;x~`Q̲Ԋ\j1BdݢYJk*z;-j*t[G-YS҂\Z^~ַ1oAd\ pbDӥV&Io`8ЌrԒ-x kLO\A;x\>p>?d!' 1 i ",D P \ t z 4D(8 9 : FGHIX$Y(\8]P^bcd eflu(v@zrCchocolate-doom-bash-completion3.0.0lp151.2.3Chocolate Doom command line completion support for bashAdditions for bash-completion to support chocolate-doom.\(lamb14WopenSUSE Leap 15.1openSUSEGPL-2.0+https://bugs.opensuse.orgSystem/Shellshttp://chocolate-doom.org/linuxnoarchAA큤\(\(\(\(\(\(5e05270f2d768fc719edb918814e2cf8c0f093cec446e6c5332be4b65cfe03f2b9466759bc12c6df6ae67d562c45b944e0fbf01f755fe45dddff34c0b82fb359f707229ed7b3cc692b4426eabde601665e3dce3c44a5c3fbda469118a3a5daa63ea4a0bddb9e5101de796b0ea8459004c199d1de724c310c771639a31f1f8715rootrootrootrootrootrootrootrootrootrootrootrootchocolate-doom-3.0.0-lp151.2.3.src.rpmchocolate-doom-bash-completion    rpmlib(CompressedFileNames)rpmlib(FileDigests)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsXz)3.0.4-14.6.0-14.0-15.2-14.14.1ZV@Y[@X,J@V=USof@R@QU@OMd@jengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@inai.dejengelh@medozas.de- Update to new upstream release 3.0.0 (2017-12-30) * Update to SDL2. All scaling is now done in hardware. * It is possible to toggle fullscreen with Alt-Enter. * On multimonitor setups, the game will remember the used screen. * A new parameter, -savedir allows users to specify a directory from which to load and save games. * The GOG install of Doom 3: BFG Edition is now detected. * The CD audio option for music playback has been removed; the CD playback API has been removed from SDL 2.0. * Strife's voices.wad is now correctly loaded before PWADs.- Update to new upstream release 2.3.0 (2016-12-29) * Pitch-shifting from early versions of Doom, Heretic, and Hexen is now supported. * Aspect ratio-corrected 1600×1200 PNGs are now written. * OPL emulation is more accurate. * DMX bugs with GUS cards are now better emulated. * Checksum calculations are fixed on big endian systems, allowing multiplayer games to be played in mixed little/big-endian environments. * The vanilla limit of 4046 lumps per WAD is now enforced. * Solidsegs overflow is emulated like in vanilla. * It is now possible to start multiplayer Chex Quest games. * Versions 1.666, 1.7, and 1.8 are emulated. * An issue was fixed where the game crashed while killing the Wraithverge in 64-bit builds. - Drop chdoom-date.diff (no longer needed), drop chdoom-sdlsound.diff (merged upstream).- Add chdoom-sdlsound.diff to resolve build error with new libsamplerate- Update to new upstream release 2.2.1 * The Hexen four level demo IWAD is now supported. * The Doom reload hack has been added back. * OPL music playback has been improved in a number of ways to match the behavior of Vanilla Doom's DMX library much more closely. OPL3 playback is also now supported. - Drop chdoom-nonvoid.diff (included upstream), drop chdoom-prng.diff (PRNG impl. was switched)- Update to new upstream release 2.1 * Chocolate Doom now supports high-quality substitute music packs that are used in place of the original MIDI music tracks. * Support for joysticks and gamepads has been significantly improved in this version. * OPL MIDI playback has been significantly improved. Multi-track MIDI files now play back properly. * The "no fog on spawn west" Vanilla bug is now correctly emulated. * Behavior of older versions of Doom back to v1.666 can now be emulated. - Add chdoom-nonvoid.diff, chdoom-prng.diff to quench compiler warnings. Add chdoom-date.diff to kill __DATE__ instances.- Add python to BuildRequires - it is used for manpage generation (was previously implicitly included)- Update to new upstream release 2.0 * Support for three other Doom engine-based games: Heretic, Hexen, and Strife.- Search /usr/share/doom for IWADs as well (bnc#818102) + Added chdoom-iwaddir.diff - Remove unnecessary INSTALL file- Update to new upstream release 1.7.0 * Running servers now re-resolve the address of the master server occasionally, to adapt to DNS address changes. * A workaround for SDL mouse lag is now only used on Windows (where it is needed) * UTF-8 usernames are supported, and Windows usernames with non-ASCII characters are now supported * Palette accuracy is reduced to 6 bits per channel, to more accurately emulate the PC VGA hardware- Initial package (version 1.6.0) for build.opensuse.orglamb14 15450871173.0.0-lp151.2.3bash-completioncompletionschocolate-doomchocolate-hereticchocolate-hexenchocolate-strife/usr/share//usr/share/bash-completion//usr/share/bash-completion/completions/-fmessage-length=0 -grecord-gcc-switches -O2 -Wall -D_FORTIFY_SOURCE=2 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -gobs://build.opensuse.org/openSUSE:Leap:15.1/standard/839d402e1cd2d3f694bd4e419585ae1f-chocolate-doomcpioxz5x86_64-suse-linuxdirectorytroff or preprocessor input, ASCII textzN!? 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